Uxbridge -> Uxbridge counters (9/19/2009 9:55:12 PM)
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Here's my attempt at making the game more GMT-like. I have used a lot of colours. I prefer it that way, since I find it easier to supevise the general situation if I can do that by looking at the map, rather than at each individual unit. Thus infantry divisions have the normal NATO-symbol, whereas corps have a black and white "guards" symbol, making them immediately recognizable even at casual glance. This symbol didn't work for armour and solid "bathtube" symbol was ugly, why I used mechanized symbols for armour corps. All tech levels are colour-coded. White for level 1; yellow for level 2; green for level 3; red for level 4; and finally purple for the fearsome level 5 units. Ground units (apart from paras) have their symbols filled with the tech level colour, so that you can easily see which enemy units are the most dangerous, or which of your own that needs a little fill-up. Air units always have blue symbols to distinguish them from the ground units, and their tech level is shown by a small stripe. Same goes for the paras. Air unit symbols are three fighters in Vic-formation for fighters with light blue background; a 2-engine plane symbol with a darker blue background (to really distinguish them from other air, since they're more active) for bombers; and a 4-engine symbol with light blue background for strategic bombers. The map is the same I used pre-patch, with all eye candy taken away. It is based on Agents original, with more terrain and weather effects added. I made these changes primarily for my own benefit, but if anyone wants to try, I can upload them once I've made the finishing touch. [image]local://upfiles/10890/F883AAD73168492AA6451C8FEAC81794.jpg[/image]
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