HOUR GLASS, SPINNING CIRCLE (Full Version)

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Hard Sarge -> HOUR GLASS, SPINNING CIRCLE (9/25/2009 2:58:08 PM)

seems like a lot of people have missed my post about this

this is something from the old engine, going to Windows

it does not mean that the game is loading or doing something or waiting on something, it is just there

one way around it, is to save the game, there is code that turns it off in the save game settings

we are working on, getting those settings to take effect when the game starts




Moltke71 -> RE: HOUR GLASS, SPINNING CIRCLE (9/25/2009 3:56:59 PM)

Thanks for the tip. The key is to save.




Hard Sarge -> RE: HOUR GLASS, SPINNING CIRCLE (9/25/2009 4:34:41 PM)

roger, when you first start the game, go to the save screen and just click save, the hourglass, spinning circle will go away, and then go back to the game

it also seems to be computer thing, as some of mine do not get it, others do




SlickWilhelm -> RE: HOUR GLASS, SPINNING CIRCLE (9/25/2009 8:00:18 PM)

Just make it a spinning propeller and people will think it's a neat feature! [:D]




harley -> RE: HOUR GLASS, SPINNING CIRCLE (9/27/2009 1:13:40 PM)

Funny, Wilhelm...

FWIW, I fixed this on Friday.





AndrewW -> RE: HOUR GLASS, SPINNING CIRCLE (10/13/2009 2:19:01 PM)

I thought long and hard before plonking down my $57 for this game ... but I decided that I'd take my chances as it looked as though there were solutions for the known issues.

I thought wrong :(

I am running Vista 64.
I have installed the downloadable version of the game.
I have configured a short cut to BTR.exe with the -w flag, which correctly starts the game in a window.

Unfortunately, all I get is a black screen, spinning circle and hour glass cursor :(

I've tried leaving it for 10 minutes
I've tried randomly clicking the screen, hoping to hit a button that I can't see.
I've tried alt-tabbing
I've tried running in "XP SP2 compatability" mode.
I've tried all the compatibility options on the windows shortcut.

I don't know if it means anything, but I hear a short blast of garbled sound when the window first opens.

I really hope someone can help me out, as I really don't want to go down the road of chasing up a refund :(

edit: been at this for a couple of hours now, heading to bed as it's 11:30pm and I've got work tomorrow. I'd appreciate any suggestions that anyone might have. Cheers.

Also forgot to mention I had tried setting the affinity and priority on the btr.exe process, even though I didn't think this would really have any effect (it didn't).




AndrewW -> RE: HOUR GLASS, SPINNING CIRCLE (10/13/2009 2:28:46 PM)

well look at that, there's a tech support section up there I hadn't spotted [sm=crazy.gif]

Anyway, my problem was fixed by removing the three .avi files from the install directory.

Now what was that about going to bed? :P





harley -> RE: HOUR GLASS, SPINNING CIRCLE (10/13/2009 2:47:40 PM)

Chuck a sickie! (Pretty sure only us aussies know the real meaning of that)

FWIW - someone else reported similar issues, they had a different decoder installed - I forget which one, ffmpeg off the top of my head. Deleting the vid was their answer, too.

I do all the debugging on a virtual XP box, then test prod versions on my x64 vista box before shipping to the testers. I don't need any affinity changes or mods to make it run smooth-as...




jomni -> RE: HOUR GLASS, SPINNING CIRCLE (10/20/2009 4:41:10 AM)

With regards to the blank screen upon startup in Vista.
I experienced that in WitP AE and solved it by not using my video decoder (ffdshow) for the intro movies.  Also turned it off in EDTBTR.  All is working fine. 

Some people delete the intro vid itself.




ETF -> RE: HOUR GLASS, SPINNING CIRCLE (12/8/2009 12:42:57 AM)

I thought it was suppose to work with Vista? [8|]




harley -> RE: HOUR GLASS, SPINNING CIRCLE (12/8/2009 1:09:26 AM)


quote:

ORIGINAL: ETF

I thought it was suppose to work with Vista? [8|]


What, the game? Of course it does, Vista, Vista64, XP, Win7, Win7 64 have all been tested in both beta and confirmed in the wild. I'm not sure if it's been run up on XP 64 or not. The issue with the BLANK SCREEN is a system issue, where the wmv renderer uses a non-microsoft codec. Nothing we can do about that, but as has been pointed out you can either fix it by forcing the Microsoft renderer or deleting/renaming the video. We use common Microsoft Direct Draw interfaces to display the video, so when Microsoft support non-default renderers we will too.




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