Map Mod (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> Scenarios and Modding



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Nicholas Bell -> Map Mod (9/26/2009 1:52:06 AM)

I'm working on making the map easier on my eyes to look at, and to make it look more like it might appear in a control room. Colors are place holders for the moment. Also thinking about modifying the close zoom target icons to symbols - again to make them easier to me to identify. Understand that this probably is not to many folks tastes, but am looking for input from those who are like-minded. And if anyone else is doing something similar let me know so I can stop working on this! [:)]

[image]local://upfiles/20401/33FFDE17CEED49C7BDBF36B8056CD871.jpg[/image]




harley -> RE: Map Mod (9/26/2009 3:28:01 AM)

And here was I thinking we wouldn't get any mods due to the lack of an editor. It would show up the urban damage better, and reduce the clutter. 




AttuWatcher -> RE: Map Mod (9/26/2009 6:13:39 AM)


quote:

ORIGINAL: Nicholas Bell

I'm working on making the map easier on my eyes to look at, and to make it look more like it might appear in a control room.


This is a great idea and would be much to my tastes/preferences.




wernerpruckner -> RE: Map Mod (9/26/2009 9:33:53 AM)

I do not remember who it was, but one of the beta crew made this map mod:



[image]local://upfiles/16527/6DF17C3271BD4D6783FB528B24676CEA.jpg[/image]




skevans -> RE: Map Mod (9/26/2009 8:34:01 PM)

Now that is something that appeals to me :)


Just need one for the axis now ;P




mikkey -> RE: Map Mod (9/29/2009 7:40:30 PM)


quote:

ORIGINAL: Nicholas Bell
... Also thinking about modifying the close zoom target icons to symbols - again to make them easier to me to identify. ...
Interesting idea! And thanks for new Eagle Day map!




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