Operational Losses (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich



Message


Richard III -> Operational Losses (10/1/2009 9:24:13 PM)

As 12th AF, I`m seeing almost 20% operational losses (crashes on the way home and on landing) , in both the Bomb Sqs. and escorts in Italy per mission [X(]

Nothing close to that in 8th. and 9th. AF`s and the Brits.

The only differences I can see is that the 12th. AF are mostly attacking army ground targets who have a lot of Flak and the Sqd`s have low ( below 50 ) morale.

Any idea on what factors the the game uses to determine opps losses, and how to lower them ?

Thanks !




wernerpruckner -> RE: Operational Losses (10/1/2009 9:33:55 PM)

quote:

a lot of Flak and the Sqd`s have low ( below 50 ) morale


I think you answered your own question.( add fatigue)

At the begin of the game the hot combat zone is Italy......a relative small and narrow combat area with lots of AA and sometimes some heavy enemy reaction.
Your A/C get damaged due to AA fire, enemy fighter attacks and weather effects.......if you fly daily missions you can add morale and fatigue to it.





DBS -> RE: Operational Losses (10/2/2009 9:21:25 AM)

With regards to the weather - look out especially for very low altitude cloud. There may only be 10-20% coverage, but if it is down at, say, 600 feet or less and over your homebase... fog is, as it was in real life, a killer.

Sadly there is no way for us to incorporate in the game the magnificent Emergency Landing Grounds developed by the RAF at Manston, Woodbridge and (damn, forget the third).

I am usually very reluctant to plot much more than recce when there is fog about.


David




Hard Sarge -> RE: Operational Losses (10/2/2009 1:58:47 PM)

used alot of gas though




TechSgt -> RE: Operational Losses (10/4/2009 11:00:17 AM)


quote:

ORIGINAL: DBS

With regards to the weather - look out especially for very low altitude cloud. There may only be 10-20% coverage, but if it is down at, say, 600 feet or less and over your homebase... fog is, as it was in real life, a killer.

...

I am usually very reluctant to plot much more than recce when there is fog about.


David

Excellent advice!




Hard Sarge -> RE: Operational Losses (10/4/2009 11:14:31 AM)

Weather is the worst enemy in the game




petgod -> RE: Operational Losses (10/4/2009 8:01:15 PM)


quote:

ORIGINAL: DBS

With regards to the weather - look out especially for very low altitude cloud. There may only be 10-20% coverage, but if it is down at, say, 600 feet or less and over your homebase... fog is, as it was in real life, a killer.

Sadly there is no way for us to incorporate in the game the magnificent Emergency Landing Grounds developed by the RAF at Manston, Woodbridge and (damn, forget the third).

I am usually very reluctant to plot much more than recce when there is fog about.


David



Ah Fido, not only a great name for a dog! [:)]

Fog Intensive Dispersal Operation, used on 15 RAF airfields by 1944 and credited with saving 2486 Allied aircraft by the wars end. Very fuel intensive and if you used it today the tree hugging brigade would slaughter you, although you could always burn baby seals insted!




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.984375