Le Tondu -> It is a decision. (6/26/2002 11:56:27 PM)
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Clauswitz forces us to remember that we should only [B]critique[/B] the past in light of what we have learned about it and to [B]judge[/B] the past armed with nothing more than what was known at the time. Uncle Toby, While not wanting to sound argumentative, Marc is talking about a decision, in my opinion. It is the decision to keep a particular commander in command of a Corps once you know what his capabilities are. Or to pull him back and maybe make him an ambassador or rear area commander. Since, we have the benefit of hindsight to operate from, I'd like to share some thoughts. I wonder if these capabilities (of commanders) will be fluid over time due to the experiences that the commander has. Will victories make him bolder or less uncertain? Commanders can change with time. sometimes for the better and sometimes for the worse. Junot is a perfect example of a brave commander who simply went luny at the end. He didn't stay the same. Ney is another example of a commander who simply lost his "edge" before the end of his career. Yeah, -will an 1805 Ney be different than an 1815 Ney? Now the Austrians who are deluded with "rank by birth" don't seem to know or care what their commander's capabililies are on the (then modern) Napoleonic battlefield until it was too late. Its the same with the Prussians until they are defeated by Napoleon with the 1806 campaign. With 1813, Prussian nationalism took hold and their commanders simply gained experience with time as they warred. The Brits too had "rank by birth" -and by purchase that affected things pretty badly until a gifted commander took the reins and sorted things out. The Russians always had to enlist help from abroad to command their armies. 1805 really showed them the weakness of their system. Kutusov was great against the Turks, but his knees turned to jello when facing Napoleon. So, in my opinion, there is quite the precedent for a national leader to not fully know what his commander's capabilities are -until it is too late. So much so, it seems to be the rule. Only France it seems, had commanders that mainly owed the existence of their commands to the merit of their actions. (I know that my examles are greatly simplified and that exceptions to them can be found yet, I do not believe they are wholly unjustified.) This issue of commanders is an important one. How much is modeled by the developers will be interesting to see. Will their capabilities be static or fluid? Will they be known right away or will they be revealed only by events? How much work do they want to put into this game? Will the game model the "resolve to fight" by a particular commander? I'm thinking of Napoleon's army that in 1814 was willing to fight it out at Paris. It was his commanders that gave up. My fervent hope is that "Napoleonic Wars" will be the stragegic level game that ALL other games of this type will be judged against and that maybe only an improvement in something like graphics could improve it. If this hope is shared by the game's developers, then I am willing to wait for as long as it takes to be done correctly. Go at it guys -with a vengeance. :) Rick
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