Zaratoughda -> RE: TOAW - A Pain in the Butt (1/12/2010 5:49:10 AM)
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kondor..... just wanted to mention that I decided to take the plunge and get KP. I have a couple of SSG games, Decisive Battles of the ACW and Halls of Monetezuma, and they use a command control system where you give orders to your HQs and then the units move based on the orders and, although this is interesting, it doesn't give you much to do ("You have just won the battle of Bull Run", "But, I didn't do anything"). So, I had some apprehension on their WW2 Decisive Battles series. I had DLed the demo to The Ardennes Offensive at one point and it looked interesting but, it would blow up on me during the first turn. However, after your comments I decided to take another look. Appears that KP is the classic in the series and after that BiN and then BiI, with AtD being an add-on to KP. KDotD, is their newest game but the game system is significantly modified based on their Battlefront game. Matrix, had a sale and was selling KP for just $20 and you got TAO with it and then there were the scenarios on Run5 so, decided to take the plunge. If I want to go beyond that, probably BiI as it allows for much bigger maps and there are bigger scenarios to DL. The thing that hits you first.... the SMALL HEXES AND COUNTERS <g>. Sheesh, musta been real difficult until they put in the magnifiying glass. But, there isn't that much information on the counters (one suggestion I made to Ralph amongst the many for TOAW, to have an option to have the unit designations on the counters instead of the combat values which, don't mean that much... KP kinda has this), with most of the information avalable on the side or via right click. Otherwise, kinda reminds me of the V for Victory games. Around the same scale and more of a fun game than trying to include every detail possible. With the 'steps', almost like a board game with back printed counters, but of course a lot more than that given the powers of the computer. Relative to the VfV games, they seem more 'pleasant' while KP is more of a 'war'. I prefer the KP combat system to the plotted and WEGO of the VfV games but, both are interesting. Tried the 'Assault on Gela' scenario in the Husky DL as a start and, was a bit scary running into the HG division there but, after getting the mechanics down I needed to get over 100 points for a overwhelming win and, ended up with 604. So, guess I get to jack up the AI if I want (of course, I am not a novice to wargaming). Anyways, IMO the wargame that is coming down the pike that everyone will want is WitE (and it has totally free movement and that is almost scary to me but.... should be fun to play) but, KP is a welcome addition to my collection. Thanks again for the response! Zaratoughda P.S. Yeah, will try Patton's conquering of west Sicily as a second scenario.
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