"Fragments" Bug (Full Version)

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Montbrun -> "Fragments" Bug (10/15/2009 7:13:58 PM)

v1084 - Campaign Game

The left-over fragments issue is really starting to be a PITA. It's erratic, and doesn't seem to be repeatable, or consistent. 1-3 Motorized Support Devices seem to get "stuck" on transports, making that transport unusable until the device is somehow unloaded:

Note the "Troops" column:



[image]local://upfiles/2450/8FA7F32843A9453BB82726E0195C0EAF.jpg[/image]




Montbrun -> RE: "Fragments" Bug (10/15/2009 7:14:58 PM)

APA Fuller:

[image]local://upfiles/2450/A56AB789B03E467695DF56B43C0F0F1F.jpg[/image]




Montbrun -> RE: "Fragments" Bug (10/15/2009 7:15:47 PM)

Motorized Support Devices "stuck:"



[image]local://upfiles/2450/3F42F887CCE2474B83AD6296539F3963.jpg[/image]




Montbrun -> RE: "Fragments" Bug (10/15/2009 7:21:47 PM)

Save:

[There are also units at Hilo (109th USN BF) and at Lunga (1st Marine Raider Bn) that I was unable to get to recombine, no matter what I did. These units also have the "0,0" bug. I'm currently hauling the 298th Infantry Rgt to Lahaina to try and clear a similar bug.]





khyberbill -> RE: "Fragments" Bug (10/15/2009 11:11:43 PM)

I had that happen with the Canadian Rifles that I evacuated from Hong Kong to PH. At first I thought they were just pissed at being at sea for a long time. However, I finally got them to leave the ship by first creating a new TF with just the ship in question, then I set it to load, then when full, I unloaded it and the Canadian Rifles (must of been about 10 of them) finally disembarked to sample the delights of PH. As always in AE, ymmv.




scott64 -> RE: "Fragments" Bug (10/18/2009 2:54:39 AM)

I have a fragment of a HQ unit. One part is at a top secret base, one part is on a ship, and still another on a another top secret base. The last fragment will not show up on the base display unless one clicks on the base to find this left over unit. [X(][&:]




khyberbill -> RE: "Fragments" Bug (10/18/2009 3:09:15 AM)

Your problem is too many top secret bases! Change it to an Ultra secret base and the problem should go away.




scott64 -> RE: "Fragments" Bug (10/18/2009 3:28:07 AM)

Thinking too much information as Tim is listening. [:D] Will try to get a pic on next turn. [8|]




scott64 -> RE: "Fragments" Bug (10/19/2009 9:01:53 PM)


RAF 223 HQ is stuck somewhere [&:] I know where but cant give out that info of the enemy. [:'(]

[image]local://upfiles/14027/EF35878D91CB48C28970F9F56E5536A8.jpg[/image]




michaelm75au -> RE: "Fragments" Bug (10/20/2009 7:45:06 AM)

Any chance of posting the save here.
I wouldn't have expected the entry to be blank as that can muck up the sorting.




scott64 -> RE: "Fragments" Bug (10/20/2009 4:08:28 PM)

On the next go around in my pbem, I will separate a save out.




scott64 -> RE: "Fragments" Bug (10/21/2009 4:41:43 AM)

password is in the zip [:)]




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