Altitude setting vs actual bombing altitude issue (Full Version)

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Walloc -> Altitude setting vs actual bombing altitude issue (10/19/2009 9:11:19 PM)

I suspect that there is a bug in the way altitude is handled. When not using 1000 feet increment but 100's.

Taken form a few mails.

Hi Mich,

I suspect a bug, but its pure speculative. That the 27100 is for bombing purposes seen as 100 instead of 27100. Would be interesting to see what hit rates u would get at different altitudes. Why if its possible u use ur just before end, save game. Change the altitude over a few test. Send it to me. I just press end turn right away. Send it back to u. U can replay it. i dont even hafta see the result. U can note the hit rates at different altitudes.


Responce from opponent.

Interesting. It appears that you are correct, it does seem to have resolved the attack at 100 ft. Seems I missed a commander roll this time as the strike package is half the original, but... Here is the replay from the 6000 ft attack:

Frankly, knowing this really would change nothing in this game. Instead of 27k my attack would have come in at 100' instead and the results achieved would be exactly the same. As you can see from my losses in the 6000 ft attack my losses are considerably less than my losses in the game meaning your AA fire was at 100 ft also (instead of losing 25 kates in the original I lost 1 in the 6000ft). So net result is the same. But I did change my altitudes for tomorrows raids.

AFTER ACTION REPORTS FOR Feb 04, 42
--------------------------------------------------------------------------------
Afternoon Air attack on Darwin , at 76,124

Weather in hex: Moderate rain

Raid detected at 40 NM, estimated altitude 9,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
A6M2 Zero x 49
B5N2 Kate x 54



Allied aircraft
no flights

Japanese aircraft losses
B5N2 Kate: 1 destroyed, 3 damaged

Allied aircraft losses
Hudson I: 1 destroyed on ground
P-40B Warhawk: 2 destroyed on ground
P-40E Warhawk: 3 destroyed on ground
SBD-3 Dauntless: 2 destroyed on ground
A-24 Banshee: 2 destroyed on ground


Allied ground losses:
8 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (0 destroyed, 1 disabled)


Airbase hits 3
Airbase supply hits 4
Runway hits 22

Aircraft Attacking:
27 x B5N2 Kate bombing from 6000 feet *
Airfield Attack: 2 x 250 kg GP Bomb
26 x B5N2 Kate bombing from 6000 feet *
Airfield Attack: 2 x 250 kg GP Bomb

Compare that to the

Afternoon Air attack on Darwin , at 76,124

Weather in hex: Heavy rain

Raid detected at 40 NM, estimated altitude 29,100 feet.
Estimated time to target is 17 minutes

Japanese aircraft
A6M2 Zero x 42
B5N2 Kate x 144



Allied aircraft
P-40B Warhawk x 19
P-40E Warhawk x 41


Japanese aircraft losses
A6M2 Zero: 2 destroyed
B5N2 Kate: 16 destroyed

Allied aircraft losses
P-40B Warhawk: 1 destroyed
P-40E Warhawk: 4 destroyed
SBD-3 Dauntless: 6 destroyed on ground
A-24 Banshee: 17 destroyed on ground
Hudson I: 4 destroyed on ground
Vildebeest III: 3 destroyed on ground
SOC-1 Seagull: 1 destroyed on ground


Allied ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Airbase hits 9
Airbase supply hits 9
Runway hits 115

Aircraft Attacking:
27 x B5N2 Kate bombing from 27100 feet *
Airfield Attack: 2 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 27100 feet *
Airfield Attack: 2 x 250 kg GP Bomb
18 x B5N2 Kate bombing from 27100 feet *
Airfield Attack: 2 x 250 kg GP Bomb
18 x B5N2 Kate bombing from 27100 feet *
Airfield Attack: 2 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 27100 feet *
Airfield Attack: 2 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 27100 feet *
Airfield Attack: 2 x 250 kg GP Bomb


Kind regards,

Rasmus




treespider -> RE: Altitude setting vs actual bombing altitude issue (10/19/2009 9:42:58 PM)

Try setting the raid height at 27,000' to see if there is a difference from 27,100'...

And run the test about 10 times...




Walloc -> RE: Altitude setting vs actual bombing altitude issue (10/19/2009 9:49:40 PM)

As far as i know he did. At at leased asked him too. The excerpt is just from 1 of the tests. He tested at 5 different altitude and send me 5 different files.

Kind regards,

Rasmus




treespider -> RE: Altitude setting vs actual bombing altitude issue (10/19/2009 9:57:18 PM)

I'd like to see a high altitude raid with an even altitude setting...[:)]




Walloc -> RE: Altitude setting vs actual bombing altitude issue (10/19/2009 10:04:38 PM)

Test altitudes were 6,11,16,21,26k. All performing to the norm. As i understand it from opponent. I dont have direct acces as its a pbem we'd liek to continue.

Kind regards,

Rasmus




Walloc -> RE: Altitude setting vs actual bombing altitude issue (10/19/2009 10:12:08 PM)

File of 27100 altitude attack. Working on the test results. They in the hands of my opponent.

Kind regards,

Rasmus




michaelm75au -> RE: Altitude setting vs actual bombing altitude issue (10/20/2009 6:59:30 AM)

The bombing probabilities are based on a table with values at each 1000'.
The table is thus referenced by the attack Altitude / 1000.
The additional 100 has a chance to bump it up to the next level.

So in the case of 27100, it would reference the 27th or 28th item in the table. Not the first item if the attack was at 100'.

BTW, I loaded and ran the save, but no Darwin attack happened.
[EDIT] Used the wrong version of game. Attack did happen using 1084e.




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