German Strategy (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich



Message


Lanconic -> German Strategy (10/29/2009 1:09:12 PM)

As for keeping the original production runs......

Why? So that you can add to the Allied pilots skill?
Because that is exactly what you are doing. I see no point in a stockpile of 3k ME109-G
Useful, yes, but not as useful as say 3k FW190-A5

The reality is that the game interface is in the dogfights, that is where everything matters.
It is difficult to bounce a fighter that is more manuverable than you are.

There is nothing in France that is vital. You can abandon it with impunity.
The reality is that the Allied bombers fatigue. That makes them prone to getting
shot down, missing the targets and crashing on landing.
All w/o you risking your pilots.

What is vital is Rubber and Chemicals. You must defend them.
Fortunately you can run up a very impressive score in downed bombers.
But you cant stop him from hitting you.
You can only make him pay for it.

With the bad weather, I have never seen Italy suffer lack of supply.
I suppose it can happen, but I have not seen it.

The allied fighters are garbage, suited to only getting the pilots killed.
This is where I use the FW190 (generic)
It has a much better endurance. Much more likely that they will live.

As for production....until I see a comppellin reason to not do it,
Convert all production to FW190-A5
That will still be true after the patch.

I keep 22 plants producing the HE219(whatever)
and slowly convert.
I keep ONE plant (depends on situation) producing the night fighter JU88
I dont produce the DO217 night fighter but that just might be a mistake.

I do NOT go hog wild on jets. I am not impressed with them.
They are good for shooting down bombers only.
They wont kill that allied prized ace. And THAT is who I want to kill.
To do that, you need a kite that is better than his, faster, more manuver,
more firepower.

I see no point in huge stockpiles of unused night fighters that suck.

Flak is VERY important. If playing against the AI...put at least 20 of the best
of each type in Berlin and the various suburbs.
Not sure about balloons. I love watching the damaged Bomber Command stuff fall from the sky.

Evacuate the areas that are to be overun, such as Italy.
That flak is useful.

I put at least 60+ of each type on all Radar that get hit by Typhoons.
Because they always dive. That means they dive into the teeth of WWI Maxim and other crud.

Do not try and use the Reich 3 airfields. The computer AI cheats and will simply
nail them.
Retreat to the Central Reich bases and try to not have more than one unit
per base.

If you are losing planes at 1-1 you are doing something wrong.
Lightnings can be destroyed if you try hard.
Spitfires, sadly he wont care how many he loses.
He has that many.

More on this later.




Hard Sarge -> RE: German Strategy (10/29/2009 1:21:05 PM)

build as many A-5's as you want

if nothing else, go for the A-6, then at least you can make Bomber hunters with them

and I don't know, I got a lot of G-6 units that out kill the A-5 units




Lanconic -> RE: German Strategy (10/29/2009 1:26:37 PM)


quote:

ORIGINAL: Hard Sarge

build as many A-5's as you want

if nothing else, go for the A-6, then at least you can make Bomber hunters with them

and I don't know, I got a lot of G-6 units that out kill the A-5 units


In theory yes, but as I have aged, sadly I like to simplify.
You could keep the FW190-F producing as well. I find they kill bombers very well.
But....if I convert everything, then that avoids the mad scramble for 'some' one point plant
somewhere that I need online in a hurry. I dont like hunting thru that list.
Also I dont like units not being listed by the command they are in.

Especially allied units.

If you have the power of concentration and attention to detail, to keep track of
every plant, then you could in theory optimize production of some model.

What I hate most is nuturing some ME110 Zerstroyer units and it gets caught
by a formation of Lightnings or whoever and you see 12 planes get shot down.
Yeah they kill bombers very well. They raise allied pilot skills even better =P




Hard Sarge -> RE: German Strategy (10/29/2009 1:49:14 PM)

and, it was a plane that got slaughtered (along with the 410), if a fighter plane was around, and after a while it was cancelled and the ZG's were changed into something (they hoped) would be more useful


okay, with out going into too much detail, part of the point I have been trying to get across, is the Germans need to do, what damage they can do, as early as they can do it, pulling back, vastly changing production (which when I said it was gamey, is because it was exploiting a bug in the production system) is only helping the Allies




Hard Sarge -> RE: German Strategy (10/29/2009 1:50:48 PM)

But...

that all said, play the game as you like, nothing wrong with that, this game does work with different ideas, there is not no one way/best way to play




FrankE -> RE: German Strategy (10/29/2009 2:45:10 PM)


quote:

ORIGINAL: Hard Sarge

build as many A-5's as you want

if nothing else, go for the A-6, then at least you can make Bomber hunters with them

and I don't know, I got a lot of G-6 units that out kill the A-5 units


The main problem I'm seeing with the 109s is that they're getting slaughtered against bombers and I haven't figured out a dependable way to force them to ignore the heavies and only intercept fighters.

The main advantage for 190s is that they can at least hold their own if they decide to bounce bombers instead of fighters. I'm willing to accept the fact that they don't do quite as well against high altitude fighters in exchange for the flexibility of being able to use them against all targets but I guess that's a matter of personal preference.




Hard Sarge -> RE: German Strategy (10/29/2009 3:12:02 PM)

well, again it is play style

if it is early in the game, there is really no reason to be going against the Allied fighters in the North

use the 109s to hunt the fighters, look for the ones that are on delay, or when they break off and head home, those are the ones to hit

save the 190s for when the raids start going deep, or you have cleared off the fighters

use rockets and heavies to break up deep raids, then the 109 can be used to fly in the backspace of the raids, and pick off the damaged planes




Golden Bear -> RE: German Strategy (10/29/2009 11:11:19 PM)

Wouldn't early game be the best time to go all out after the fighters and try to knock out all the 90+ pilots of the 56th and 4th? Seems like a fighter kill strategy for start of '43 campaign would be good.




SireChaos -> RE: German Strategy (10/31/2009 12:31:29 AM)


quote:

ORIGINAL: Golden Bear

Wouldn't early game be the best time to go all out after the fighters and try to knock out all the 90+ pilots of the 56th and 4th? Seems like a fighter kill strategy for start of '43 campaign would be good.


But that sort of strategy also gets a lot of your good pilots killed - pilots you will sorely miss later on.

The Allies get a plentyful supply of useful fighters with competent pilots - there is nothing you can do against that. You need to concentrate on shooting down bombers.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.640625