RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (Full Version)

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Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 12:36:50 AM)


quote:

ORIGINAL: Cribtop

How many pilots did you have in TRACOM?


44 IJN pilots & 8 IJA pilots




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 1:44:27 AM)

Guys, to be honest, I never considered not building some of the merchant ships. I'll defer to your experience. I have none with this game.

To be honest, I don't care about victory points. And yeah, I did halt the Shinano. In addition, I've halted a few Ro class subs.

I'll take a look at halting the small cargo ships. That should allow me to start accelerating some other ships. I'm not sure the CVEs are worth it, but I'll consider it.

Q-Ball, I've been going back and forth about converting to AKs because you lose some capacity. When I discovered that you can land 3x faster, that convinced me. I made a list of who I was going to convert. I don't expect to do much invading later in the war, but having that ability is nice.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 1:53:12 AM)


quote:

ORIGINAL: Q-Ball
Plan to covert all YUSEN-A,YUSEN-S,HUSUMI, and KYUSHU classes to AKs in June.


Why those Q-Ball? I found my list:

Yusan N - AK (56 hulls at start of war)
Husimi - AK (25 hulls at start of war)
Yusan S - Convert to -t (10 hulls at start of war)
Yusan A - Convert to -t (7 hulls at start of war)
Kyushu - Leave as is. Transport from hubs to Home Islands. (32 hulls at start)




CapAndGown -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 1:54:08 AM)

Don't just think of AKs for invasions of enemy bases. They can be useful for resupplying bases that have small or non-existent ports. They can also be used to land troops in a hurry at bases with small or non-existent ports. Thus, they can be used to rapidly reinforce a base the allies have invaded but not yet captured. Station them in different theaters along with rapid reaction forces of brigade or divisional size and some escorts. That way you will be on hair trigger alert to reinforce threatened bases.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 1:59:03 AM)

About 18-20 Apr 42 I decided only to cull pilots from training units twice a month, 15th & last day of month. Out of curiosity, I tracked who I culled. Here are the numbers (keep in mind that this is slightly less than 1/2 a month:

IJN:

Air - 29
ASW - 11
NavT - 35
NavB - 16
NavS - 4

IJA:

Air - 51
GrdB - 60
ASW - 7
Recn - 5

The criteria is a minimum of 50 exp and 70 in the stat being trained. The only thing that sticks out is the shortage of IJN NavB. I'm going to convert 1-2 Nell units from NavT to NavB. Basically, the NavB is only for KB DBs.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 2:00:21 AM)


quote:

ORIGINAL: cap_and_gown

Don't just think of AKs for invasions of enemy bases. They can be useful for resupplying bases that have small or non-existent ports. They can also be used to land troops in a hurry at bases with small or non-existent ports. Thus, they can be used to rapidly reinforce a base the allies have invaded but not yet captured. Station them in different theaters along with rapid reaction forces of brigade or divisional size and some escorts. That way you will be on hair trigger alert to reinforce threatened bases.



So the increased offload rate includes supply too?




CapAndGown -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 2:05:12 AM)


quote:

ORIGINAL: Mike Solli

About 18-20 Apr 42 I decided only to cull pilots from training units twice a month, 15th & last day of month. Out of curiosity, I tracked who I culled. Here are the numbers (keep in mind that this is slightly less than 1/2 a month:

IJN:

Air - 29
ASW - 11
NavT - 35
NavB - 16
NavS - 4

IJA:

Air - 51
GrdB - 60
ASW - 7
Recn - 5

The criteria is a minimum of 50 exp and 70 in the stat being trained. The only thing that sticks out is the shortage of IJN NavB. I'm going to convert 1-2 Nell units from NavT to NavB. Basically, the NavB is only for KB DBs.


Do you cross train? For instance, it would probably be useful to cross train torpedo bomber pilots on NavB. That way when their carrier runs out of torps, even though they are still flying sorties, they can still, hopefully, hit something with their bombs. Also, I have seen torpedo bombers flying from ships that still have torps available chose to use bombs instead. In such a case, it definitely pays to have trained on NavB. (It also pays to set your torpedo bombers to 6k feet so they have a chance of hitting something when using bombs rather than torps.)




CapAndGown -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 2:06:10 AM)


quote:

ORIGINAL: Mike Solli


quote:

ORIGINAL: cap_and_gown

Don't just think of AKs for invasions of enemy bases. They can be useful for resupplying bases that have small or non-existent ports. They can also be used to land troops in a hurry at bases with small or non-existent ports. Thus, they can be used to rapidly reinforce a base the allies have invaded but not yet captured. Station them in different theaters along with rapid reaction forces of brigade or divisional size and some escorts. That way you will be on hair trigger alert to reinforce threatened bases.



So the increased offload rate includes supply too?


Not really sure, now that you mention it. I would have thought so. Would need to reread that section.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 2:10:32 AM)


quote:

ORIGINAL: cap_and_gown


quote:

ORIGINAL: Mike Solli

About 18-20 Apr 42 I decided only to cull pilots from training units twice a month, 15th & last day of month. Out of curiosity, I tracked who I culled. Here are the numbers (keep in mind that this is slightly less than 1/2 a month:

IJN:

Air - 29
ASW - 11
NavT - 35
NavB - 16
NavS - 4

IJA:

Air - 51
GrdB - 60
ASW - 7
Recn - 5

The criteria is a minimum of 50 exp and 70 in the stat being trained. The only thing that sticks out is the shortage of IJN NavB. I'm going to convert 1-2 Nell units from NavT to NavB. Basically, the NavB is only for KB DBs.


Do you cross train? For instance, it would probably be useful to cross train torpedo bomber pilots on NavB. That way when their carrier runs out of torps, even though they are still flying sorties, they can still, hopefully, hit something with their bombs. Also, I have seen torpedo bombers flying from ships that still have torps available chose to use bombs instead. In such a case, it definitely pays to have trained on NavB. (It also pays to set your torpedo bombers to 6k feet so they have a chance of hitting something when using bombs rather than torps.)



I don't cross train, but I should. Now that I think about it, the pilot of every plane that carries a torpedo should be able to bomb as well. I have some Bettys in SE Fleet area that have been bombing Allied remnants in New Guinea for months. Their bombing is probably higher than their NavT skills. I ought to start culling out of there a bit to form a reserve for KB.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 2:10:58 AM)


quote:

ORIGINAL: cap_and_gown


quote:

ORIGINAL: Mike Solli


quote:

ORIGINAL: cap_and_gown

Don't just think of AKs for invasions of enemy bases. They can be useful for resupplying bases that have small or non-existent ports. They can also be used to land troops in a hurry at bases with small or non-existent ports. Thus, they can be used to rapidly reinforce a base the allies have invaded but not yet captured. Station them in different theaters along with rapid reaction forces of brigade or divisional size and some escorts. That way you will be on hair trigger alert to reinforce threatened bases.



So the increased offload rate includes supply too?


Not really sure, now that you mention it. I would have thought so. Would need to reread that section.


Yeah, I'm going to pull out the book tonight.




ny59giants -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 4:36:57 AM)

I train up Home Island restricted FP (anything but Alf and Jakes) to NavB. You probably have a few large Dave units that would fit this role.

I sent 4 ships to Port Arthur to convert over to ARs from your list rather than to AKs.




Djordje -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 5:05:33 PM)

I always cross train pilots, 3 months in main skill and an additional month in secondary skill.
Fighters: air + strafe (Just going air only produces pilots with 50 exp and 70 air but with def around 60, while going last month with strafe increases def much faster)
Torp. bombers: navt + navb
Dive bombers: navb + navs
IJN level bombers: navt + navb (They are shared between kates and nell.betty squadrons. I don[t train ground bombing with them, they get it from actual missions on front)
IJA level bombers: gndB + navb

Def training seems to be working they way that if you get increase in the skill trained you get additional chance to increase def as well. That would explain why once air skill reaches 70 def training slows down, while going for strafe which is at much lower level gives faster def training as well.

I agree with ny59giants, you need to convert some of those AKs to ARs as soon as possible. Conversion takes 360 days so until 43/05 you are stuck with only 2 ARs for the whole empire.




Mynok -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 5:29:57 PM)


Seems more efficient to train all IJN bomber pilots on navt + navb. Don't need navs training for dive bombers. Never use them for search.




Q-Ball -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 5:45:20 PM)

I cross-train VAL and BETTY pilots on Nav Search, at least into the 50s, which doesn't take long. VALs might need that if you wish to augment the floatplanes, and I think BETTY units need to be able to Nav Search.




Mynok -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 5:46:40 PM)


It can't take long for them to learn it on the job either.




witpqs -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 5:51:39 PM)

OTJ in navsearch seems to be extremely slow. If doing that try some search % and some train %.




Mynok -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 6:01:08 PM)


Then it would make sense to train, of course, but to train all IJN bomber pilots in navt, navb and navs. I see no reason to separate DB/TB/MB pilots for the IJN.

And we've hijacked Mike's AAR once again. [:'(]




witpqs -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 6:20:48 PM)

quote:

ORIGINAL: Mynok

And we've hijacked Mike's AAR once again. [:'(]


It's a dirty job, but somebody's got to do it! [:D]




Chickenboy -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 9:00:27 PM)


quote:

ORIGINAL: Q-Ball

I cross-train VAL and BETTY pilots on Nav Search, at least into the 50s, which doesn't take long. VALs might need that if you wish to augment the floatplanes, and I think BETTY units need to be able to Nav Search.

I do this too (sorry for the hijack pile on Mike!).




Chickenboy -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/25/2010 9:00:54 PM)


quote:

ORIGINAL: Mynok


It can't take long for them to learn it on the job either.

Much faster if they train rather than do it on the job. Much faster.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 3:26:00 PM)


quote:

ORIGINAL: ny59giants

I train up Home Island restricted FP (anything but Alf and Jakes) to NavB. You probably have a few large Dave units that would fit this role.

I sent 4 ships to Port Arthur to convert over to ARs from your list rather than to AKs.


That's a great idea about the FP! I never thought of that. Staying it the box too much. If it's a float plane, train ASW or Naval Search. Can't wait for the next turn.

Yup, I was figuring 4-6 ARs myself.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 3:33:07 PM)


quote:

ORIGINAL: Djordje

I always cross train pilots, 3 months in main skill and an additional month in secondary skill.
Fighters: air + strafe (Just going air only produces pilots with 50 exp and 70 air but with def around 60, while going last month with strafe increases def much faster)
Torp. bombers: navt + navb
Dive bombers: navb + navs
IJN level bombers: navt + navb (They are shared between kates and nell.betty squadrons. I don[t train ground bombing with them, they get it from actual missions on front)
IJA level bombers: gndB + navb

Def training seems to be working they way that if you get increase in the skill trained you get additional chance to increase def as well. That would explain why once air skill reaches 70 def training slows down, while going for strafe which is at much lower level gives faster def training as well.

I agree with ny59giants, you need to convert some of those AKs to ARs as soon as possible. Conversion takes 360 days so until 43/05 you are stuck with only 2 ARs for the whole empire.



The only training I don't agree with is strafe for fighters. Too easy to die that way. Unless it's just to increase def, then that's a great idea.

When can xAKs convert to ARs? I don't remember. All I can remember is that whatever that date is, I wrote I would convert 6.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 3:36:27 PM)


quote:

ORIGINAL: Q-Ball

I cross-train VAL and BETTY pilots on Nav Search, at least into the 50s, which doesn't take long. VALs might need that if you wish to augment the floatplanes, and I think BETTY units need to be able to Nav Search.


I agree with the need for Bettys/Nells to be able to have the Nav Search skill. I usually put them on ~10% Nav Search. So far I've relied on floatplanes for TF naval search.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 3:37:11 PM)


quote:

ORIGINAL: Mynok


Then it would make sense to train, of course, but to train all IJN bomber pilots in navt, navb and navs. I see no reason to separate DB/TB/MB pilots for the IJN.

And we've hijacked Mike's AAR once again. [:'(]


Hey, this is good stuff! I'm learning a lot!




d0mbo -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 3:42:39 PM)

Mike,

If i remember my tracker info correctly you can convert to AR's in june 1942. Maybe  there are a few hulls that can by august, but the ones i have an eye on are all june.

Currently at work (hey what am I doing HERE?) so can't check.

d0mbo.





Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 3:59:03 PM)

Yeah, that's what I think too, d0mbo.  I'm already planning on moving all the xAKs I want to convert to AKs to various ports so I can optimize my repair yard use.  I'll figure in the ARs as well.  The 2 ARs I have are doing a booming business and have saved more than a few ships.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 5:40:02 PM)

1 May 42

Reinforcement:  B/50 JNAF Co - destined for SE Fleet (with the rest of the battalion)

Burma

Not a lot happened today.  Ted bombed the oil field at Magwe.  It's now around 50% damaged.  My airfields around Magwe are almost ready for fighters to occupy them.

Odds & Ends

I got the G3M3 and the Ki-45 KAIa in production.  I converted the G3M2 factory to the upgraded model.  I haven't lost more than a handful of G3M2s and have 100 in the pool.  That factory has been off for ages.  I restarted it with the new model.  With PDU off, I can only upgrade 2 Nell daitai and 2 Nell chutai, split evenly between the IO and southern SRA.  Not sure what the differences are between the models.  I'll check tonight.  In addition, I have a Betty daitai in the 13 Air Flotilla (restricted) currently training pilots that can also convert to the G3M3.  I don't expect to upgrade that daitai.

The Ki-45 KAIa is a FB that has several sentai/chutai that can upgrade.  All are currently flying Nates.  Three sentai and 2 chutai are all in restricted commands training pilots.  They will not upgrade.  The 3 Air Division (Burma & Java) has one chutai flying Nates that has been training pilots.  I'll convert that one to the Nick and see how well they do in Burma.....

I noticed the difference in invading when the Japanese amphibious bonus ends.  I'm now taking up to 50% disruption invading, including unoccupied dot bases. [X(] [:(] Can't wait for 1 Jun so I can start converting to AKs.  I'm considering halting my dot base clean up until then.  If you are wondering why I do this, it's because Ted used to use them for all sorts of nasty things.  He's fill them up with engineers and build up airfields along the frontier or in my rear area.  Pain in the butt.....




CapAndGown -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 5:56:22 PM)

Disruption on landing will not go away just because you are using AKs. The only thing that impacts disruption is preparation. So continue to capture dots. My suggestion is to use a DD with a troop capacity of about 100 to do this. That way not many troops end up disrupted at any one time.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 6:12:29 PM)

2 May 42

Reinforcement:  Junyo! - I modified her air groups to carry 18 aircraft each.  That'll give her 1 full attack with torpedoes.  She'll be the flagship for Baby KB. [:D] That's due to her speed.  I was able to pull out 3 or 4 pilots for TRACOM.  Her fighter daitai had 4 elite pilots and the bomber daitai had a few between them.  Typically, I'll leave no more than 2 elite pilots in an IJN air unit.  I pull out all IJA elite pilots unless (in 2 cases) it's the leader.

Burma

I have a Zero daitai and an Oscar sentai in airfields around Magwe.  Today Ted didn't attempt to bomb Magwe.  Excellent.  That's one more day of oil produced!  Hopefully, they'll chip away at Ted's bombers.  I expect to have 2 more airfields loaded with fighters in the next couple of days.  That will give me >100 fighters to wreak havoc.

Australia

The 4 BBs bombarded today.  It's showed 269 casualties.  Who knows what really happened.  I did take some CD gun fire.  One of the BBs took 24 sys damage.  It'll be repaired at Soerabaja.  I've got the AR from Babeldaob headed there.

Baby KB launched an attack against the one TF at Normanton, where the Darwin supply runs are originating.  It had 1 AM there, which was sunk.  Intel reports 9 ships in port.  I'll launch a port attack tomorrow to try and take them out.  Then I'll pull Baby KB out and post some subs there to keep an eye on things.

Odds & Ends

I checked my cargo ships for the tiny ones to halt.  I can halt all of 1 right now. [:D] 

My ASW TFs and Ted's subs are duking it out off the coast of the Home Islands.  I've stationed 4 TFs in hexes where his subs hang out.  I get an occasional hit (allegedly) and some are showing up as sunk.  I don't really believe they are sunk though.  Sending them back to get repaired is good enough for now.  At least it's giving my ASW forces some much needed experience.




Mike Solli -> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 (10/26/2010 6:13:05 PM)


quote:

ORIGINAL: cap_and_gown

Disruption on landing will not go away just because you are using AKs. The only thing that impacts disruption is preparation. So continue to capture dots. My suggestion is to use a DD with a troop capacity of about 100 to do this. That way not many troops end up disrupted at any one time.



Ahh, good to know. Thanks.




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