Andrew Loveridge -> CC- Cross of Iron Public Beta Update Available (11/2/2009 7:24:38 PM)
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Hello All, The v3.50.01 beta update is ready to download. This is a Public Beta version. If you would like to help us do a final test before it becomes an official update, give it a try. We believe this is close to the final version and hope to make it official in a couple weeks. How to download the Public Beta update: Register your copy of Close Combat - Cross of Iron in our Members Club here: http://www.matrixgames.com/community/login.asp Then go to My Games and Private Downloads for CC-Cross of Iron and you should find the v3.50.01 Public Beta. Changes in this update; EXE fixes ・ LOS line now displays correctly when LOS is blocked but LOF is not (i.e. line is light green / dark green). ・ Reduced accuracy when LOS to target is blocked. ・ Muzzle flashes now visible on client in multi-player games. ・ Voice cue & message for weapon ineffective against target protection / armor only plays when target is a vehicle. ・ Gunner now checks if HE for main gun is rated more highly than AP before automatically unloading HE and assuming AP will be reloaded. ・ Fixed a timing issue with multi-player handshaking where both players would get stuck on the multi-player screen after the connection was first established. DLL & help files ・ Changed About dialog title to “Close Combat: Cross of Iron” ・ Added copyright notices (they were there but hidden previously). ・ Modified various strings that referred to “Close Combat III: The Russian Front” GETeams.txt ・ Fixed a couple "Full Name" entries that displayed redundant information displayed in the "Default Name" which forced text outside of intended display area. RUTeams.txt ・ Fixed naming of Russian sniper unit names from SNT-40 to be SVT-40. Weapons.txt ・ Changed weapon "fire animate" for AT rifle from "bazooka" to "machine gun" ・ Fixed weapon names that used a "." where they should not be used. ・ Fixed weapon name for Russian SNT-40 to be SVT-40 Map fixes ・ Updated map coding of walls to be more inline with the currently accepted map coding conventions. Maps effected are: ver1, ver3, ver7, ver8, ver9, ver11, ver12, Orel, orel2, orel3, Rom1, Rom2, Rom3. Other updates ・ Added files from GameSaveFixforCoI.exe ・ Added Command Center updates ・ Added MMCC3 Multiplayer update from July 2009 ・ Added files from ModSwapBuilderUtility_Patch1010.exe N.B. This is the first update for Cross of Iron, even with the version number 3.50.01. The original release was 3.50 on the developers end.
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