Pre1.04 Upgrade - CS Decoder (Full Version)

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marcbarker -> Pre1.04 Upgrade - CS Decoder (11/7/2009 1:32:21 PM)

I was looking over some old documents and ran across a couple of great articles on editing EF and RS. This entailed putting the Russian Army etc and weapons in the RS format. Now here is the wueation I know 1.03 and earlier are easily editable but is 1.05 going to include major upgrades to RS or is going to just do EF with a minor in WF and a token scenario in RS. I guess what I am trying to get at is , will this upgrade 1.05 be the mother of upgrades or just candy to the logistcal minded?




marcbarker -> RE: Pre1.04 Upgrade - CS Decoder (11/7/2009 4:18:07 PM)

If anyone needs the CS decoder sent me a message and I can email you the zip file. It has instructions, the coder etc. This will work with divided ground as well. I dowmloaded this years ago from redarrow productions.com This also has instructions adding nationalites etc. This works in 1.03 and earlier. I found this very fun to use with the earlier versions and you can add some of the units that are 1.04 into 1.03 with the coder. Enjoy.

Also the original file for the curious was called jordanoob
Marc




Miamieagle -> RE: Pre1.04 Upgrade - CS Decoder (11/16/2009 3:36:49 PM)

I agree we need to upgrade the RS edition more since its been the least upgraded of the three. Its only the right thing to do in order to have a more balance game representing World war two ground war!




marcbarker -> RE: Pre1.04 Upgrade - CS Decoder (11/17/2009 9:09:52 AM)

I was looking at RS last night. There is so many good features in that game that it really does scream pick me! pick me for the upgrade. Really the only difference I have seen is the OOB changes. All these changes are OK but why not make a comprehensive upgrade instead of stop gap measures. This is just my opinion and no anger in the words at all.

Marc




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