Echo5Joker -> RE: When will we see a new CC? (5/26/2010 7:59:49 PM)
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While we're on the subject of things we'd like to see, I have a couple of things I'd like to see in the next CC. 1. I'd like to have the option to pick units out of a battle group's table of organization. Right now, if you take a unit out of your line-up, it is gone, along with its stats, medals, etc. It's also more realistic - a commander only has on hand a certain number of particular units, and has to pick and choose which ones to send into certain situation. 2. With the ever-increasing size of maps, perhaps in the next version HQ units could be integrated, perhaps as a 4th platoon, that would give the player expanded abilities or capabilities, eg intelligence units that could display MCOOs, supply units that will enable your units to carry more ammo or resupply, comm units that will ensure your troops do what you want them to do, etc. 3. An expanded library of sounds and weapons data would be good too. For example, having the speech files in most common languages and important dialects. I would love to see CC expand into other theaters, such as Asia, Africa, the Middle East, and other conflicts as well. I know the modding community has already created a multitude of top-notch mods, and usually the only short-falls are the voice files and the weapons graphics. Most modders just don't have the production value for those things that the developers are capable of, and I think that's the last real piece of the modding puzzle before the mods become indistinguishable from the "real" games. 4. Last, for now, I think it would be awesome if they merged the campaign systems from CC3 and CC5. Have the strat map move battlegroups, and then have the battlegroups fight back and forth across contiguous maps, say 3-5 per area on the strat map. Or, use the "long" maps like in CCM, which were several smaller maps "stitched" together into one long map. Just thoughts from a long-time (from CC1) CC fan.
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