Jason Petho -> RE: How possible would this be ? (12/6/2009 4:55:22 PM)
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ORIGINAL: Geomitrak Jason, is there any way one could edit the unit data to compensate for smaller scale hexes, scenario by scenario ? For example, if you decided to create a scenario where the hexes are 125 metres ( half the dafault ), then you would double the unit's weapon range to compensate. Is that feasible ? Regards Paul Hi Paul. No, not scenario by scenario. Unfortunately, it would have to be done game by game. Although, to do it scenario by scenario, one could create a MOD that has a limited amount of countries and create a number of countries based on scale. For example, country code 01 in East Front is Germany with associated weapons values at 250 metres. One could create a new Germany based on a different country code (say 20 for ****s and giggles) that could be based on 125 metres. One could use the same graphics, of course, but the weapon values and unit values (speed, etc) would be different based on the different scales you wished to use. Of course, there are a limited number of country slots so you couldn't have a huge number of countries, depending on how many different scales you wished to play with. Jason Petho
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