Puhis -> RE: Why the 7th instead of the 10th for the PoW and Repulse? (12/17/2009 8:51:32 PM)
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This game cannot ever be "historical", what ever that means. For example in a day one, every allied player knows japanese long range torpedo bombers, zero perfomance, IJN night fighting skills and where japanese are going to land. Every japanese player knows allied weak spots, coming war of attrition, deadly late war allied subs and B-29s and so on. So I think it's fair enough that player don't have that freedom of choice in first turn. If somebody doesn't like it, there is always alternative scenario. [:)]
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