Jeff Norton -> RE: Leader Abilities (12/31/2009 5:32:24 PM)
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Leadership, in the game, is the scope of the HQ's, and the player/AI. Its one of the topics of the maintained wishlist. A Hierarchy of commands, to the best of my tired mind, is one of the wishes from the list. I've seen in several games, where the specific HQ's have 'higher' supply, experience, and readiness over others. Probably not the best method of portraying command/leadership, but its the way the scenario designers had to work with. Good post, tho +1 [;)]
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