Xxzard -> Inexplicable AI Moves (12/29/2009 4:22:29 AM)
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I've heard of some unorthodox strategies, but these I have faced over the course of one campaign against the AI are perhaps the strangest. From SigInt report 6/26/42: "China Expeditionary Army is planning for an attack on Auckland" Really? Ambitious much? Day Time Surface Combat, near Midway Island at 158,91, Range 21,000 Yards Japanese Ships CVE Taiyo CVE Unyo CS Mizuho CS Nisshin CL Yubari DD Oshio DD Akatsuki DD Isonami Allied Ships xAK Sagadahoc Japanese Ships Reported to be Approaching! Allied TF begins to get underway Maximum visibility in Overcast Conditions: 20,000 yards Range closes to 18,000 yards... CONTACT: Japanese lookouts spot Allied task force at 18,000 yards Japanese TF attempts to evade combat Range increases to 21,000 yards... Both Task Forces evade combat This wasn't just near Midway, it was at Midway Island. What is the Japanese TF supposed to do? The CVE's did not launch any attacks, and both were hit by the marine DB squadron on Midway. There was no CAP. And this is perhaps the biggest oddity: Morning Air attack on TF, near Pearl Harbor at 179,105 Weather in hex: Partial cloud Raid spotted at 42 NM, estimated altitude 14,000 feet. Estimated time to target is 19 minutes Allied aircraft B-18A Bolo x 5 B-17D Fortress x 3 SBD-1 Dauntless x 15 Allied aircraft losses SBD-1 Dauntless: 6 damaged Japanese Ships BB Yamato That was on 06/24/42. Yamato first showed up the day before, so I had time to rearm my PBY's. After two other strikes: Afternoon Air attack on TF, near Pearl Harbor at 179,105 Weather in hex: Thunderstorms Raid spotted at 40 NM, estimated altitude 16,000 feet. Estimated time to target is 18 minutes Japanese aircraft no flights Allied aircraft B-18A Bolo x 10 B-17D Fortress x 3 PBY-5A Catalina x 7 SBD-1 Dauntless x 16 Japanese aircraft losses No Japanese losses Allied aircraft losses B-18A Bolo: 2 damaged B-17D Fortress: 1 damaged PBY-5A Catalina: 1 destroyed, 6 damaged SBD-1 Dauntless: 5 damaged Japanese Ships CL Kitakami BB Yamato, Bomb hits 3, Torpedo hits 3, and is sunk DD Yamagumo DD Yakaze DD Oboro Right. So that makes things easier for my forces in the SWPAC. In May my battleships had to run away scared from a move by the Yamato. And now it gets sunk by PBYs. Not only that, it was sunk only two hexes north of Lihue. Why make that kind of move? For clarity sake: this campaign was started under the original game version and updated as patches became available.
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