Units upside down !! (Full Version)

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Elwood -> Units upside down !! (12/29/2009 5:47:11 PM)

Hi,
I an currently playing the second campaign, and I noticed during a lots of scenarii that some time to time, a unit is flipping upside down when requesting it to move backwards.
the case is the following : the unit is on a road or a bridge, facing north (for example) in the direction of the road (road is north <-> south). Next move selected is the hex just below the current hex (trying to move the unit 1 hex to the south, backwards). Instead of rotation 180° and move, the unit is first flipping upside down, and then moving to the correct hex. The unit remains upside down till the end of the scenario...
Is ther a fix foreseen for that pb ?
BR
Mathieu Leprince




RalfZenker -> RE: Units upside down !! (12/30/2009 10:07:06 AM)

Hello Mathieu,

Thanks for your post. We know that this could sometimes happen but till now we have not found the reason for it.
As soon as we have a solution we will fix it in a patch.

Best regards.




Elwood -> RE: Units upside down !! (12/30/2009 10:56:13 AM)

Hi,
in case you need an easy way to reproduce the pb (I work in software dev also....), here is the way to systematically reproduce the pb :
Select one unit (facing north (works with any heading but it is easier for explanation))
Move to 1 hex south (the unit is rotating 180° and move to south with heading south : ok)
Cancel move (the unit is moving backwards to the north , keeping heading South)
Move to 1 hex north : the unit flips upside-down, and moves to the north.
Hope it helps.
ML




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