Supervisor -> Re: Carrier Air Group Question (7/4/2002 7:38:03 AM)
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[QUOTE]Originally posted by Ron Saueracker [B]Hi guys, Just got the Waltzing Matilda (Yorktown) back from lengthy repairs. I had removed the airgroup to Noumea prior to sending her to the docks so she arrived empty. I transferred VF 42, and both VS5 and VB5 no problem, but then I realised... the Dauntless Sqdns now have 24 planes in each, and the sunken Lexington dive bomber orphans have increased to 36 planes each. (Should be limited to 18 so they all fit, no?) VF and VT groups seem maxed at 36 and 15 planes respectively. Also, I can't seem to transfer VT5 onto Yorktown regardless of what I try or how empty Yorktown is. Grrr. Something more iffy than the Long Island black hole. [/B][/QUOTE] Well, the only actual case of this that I have run across was the remnants of the Big E's squadrons (less 6 fighters for CAP and 6 SBDs for ASW) after the Eastern Solomons. These squadrons never rebuilt in theater. They flew until the aircraft was lost (became unflyable) and then the crews were rotated back to the States and new assignments. Then when the Enterprise returned 2 months later, she had on board a new air group (Ten instead of Six). The air group Six reformed and served later on other carriers. It would be a nice way to do it if it could be incorporated by the code easily. Not sure if that is possible though, as you would be creating special cases for certain AGs (which would only happen if a carrier AG remains in theatre while the carrier leaves).
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