Panzer535 -> RE: Tiller and Koger (Jason Petho) (1/16/2010 9:23:07 PM)
|
Jeffery,(everyone) I think it is without question that you are correct. I've played the ole card Panzerblitz, Panzer Leader board games thousands of times. I've also played TalonSoft's West Front when it first came out the same amount. It allows us to not have to hold all those game variables in our head (I love the Stug III G card above (the best Stug model), bringing back memories). I can't thank John Tiller (and Koger?), Jason and everyone for continuing to add equiptment ie helecopters (these make great gunships carrying a Russian officer of strength 6), bridging repair, mine laying, wreck removal, make a block, wow, turn an IP into a trench!, I've been trying to do that since the card game...(can't wait for the new 1.05 I guess, Desert, etc..). The earlier West Front senerio editor would hammer me after 50 hours of setup. John Tiller's ALWAYS runs smooth on the hard code, I believe he made that a priority from my engineering aspect (my number one mistake now is making senerios too big, reinforcement schedules are the only way to go). I continue to find combinations that work better, like the helecopters carring officer's to become gunships and escorts (I changed all my flying icons to helecopters (only one movement sound allowed for now) depending on the fire power/role. CH-13 (MH-60), OH-13 (becomes AH-6 little bird), Birddog (becomes armed/scout OH-58D), etc... If you can drive their officers under them for firing, the have a hell of a punch on non-armoured enemy units. The Birddog (it has a good defensive strength) always finds and detects enemey units, and they don't opportunity fire (AA, SAM will, good by Birddog/OH-58D) (thank you Matrix for the stay hidden 50% chance rule for certain units). I had to share the helecopter gunship with everyone (they still are transports of course), it took me year to figure that one out. I'm dying to have the lift helecopters in Rising Sun (the Japanese would make a great NVA with their caves and bicycle carry everything) and/or for the Axis forces to get helcopters (Soviet would be fine (thanks again Matrix) (a West German commando team from a Brandenberger platoon, MG42, Fliegerflerfaust, X-7 ATGM, and a Sniper, but they need helo lift to make them true 1950's commandos. I'm sure the West German Army had CH-13 at one time in the 50's. I need to request this to Jason.(?) More power to them for making a game type that Wiki said started with PanzerBlitz as the first tactical wargame on a modern board into what they give us now. Regards
|
|
|
|