Terraforming (Full Version)

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licker -> Terraforming (1/16/2010 5:01:36 AM)

From what the information says it seems as though one should be able to terraform Barren planets, yet it appears that I cannot do so.

What tech or building(s) is needed to do so?

Also what are the cutoffs for popularity affecting your worlds? Is it just once you cross -5? Or does it get worse as you cross other values?

Is attack vs. def as simple as an attack of 5 will kill a def of 5 in one salvo?

I've been getting further along in each attempt, but I know my strategy is suffering due to insuficient understanding of some of these mechanisms.

Thanks




Iceman -> RE: Terraforming (1/16/2010 10:49:43 AM)

You need to create the Biosphere first - Biosphere Creation or something. After Terraforming.

There are several levels of Population State, each with its trigger level. The first one (Unpopularity) is just a warning. Then Unrest lowers tax income, Revolt stops production, etc.

Nope, defense works in misterious ways. [;)]  It's not as simple as what you described. Only Neutron knows how though. Shields are color coded in battle though, and the Advisor in battle describes this.




licker -> RE: Terraforming (1/16/2010 4:38:20 PM)

Thanks for the info.

The combat question was more to help understand what level of inferior ship is required to be equivalent to a stronger ship.  Not that it seems to be a huge deal, as discussed elsewhere the battles are not usually close affairs.




iraqbucky -> RE: Terraforming (1/18/2010 4:26:00 AM)

one thing I noticed with the bio-sphere, at least on dead worlds you need to build the last weather device first. It is the the one that looks like a volcano with purple smoke coming out of it.
I also think you need to have fully upgrade the industrial construction center to the last level to a technology center on the planet you want to build the biosphere.




Iceman -> RE: Terraforming (1/18/2010 11:07:36 AM)

In order to create a biosphere,you need to have an atmosphere first  [;)]




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