Tuk -> Stuck on the ground (1/27/2010 2:01:24 PM)
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Can anyone explain this, please. I've started to notice that certain airfields seem to ensure that a certain number of aircraft do not take off. A good example is attached, but there are others which behave similarly and with no damage at all. Oldenberg I've noticed in the last three campaign days, always keeps 6 ready aircraft. They will not take off for love nor money. If others become ready, they will fly, but never these 6 that have to stay on the ground. They have fuel, no comms damage, no runway damage and minor service damage. Why won't they fly? [image]local://upfiles/33110/74429D0F248F42AD962E16994A4CD914.jpg[/image]
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