Hard Sarge -> Simi Update (1/29/2010 4:59:38 PM)
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I was saying I wanted to release a newer OOB, at the time, I figured I would wait on Harley's next masterpeace to be done, and release them together but waiting on him, I started working on other parts, and have been having others test what I was working on sooooo looks like it is taking Harley longer then he expected to get what he wanted to get working and in that time, I have 3 or so more bugs, I want him to look at, once he is done with his side so, I am back to redoing more of the OOB for the BoBs the new changes in the game, really hit HARDer in the BoBs then they did to BTR, so have been working to touch this area up (Nick/Otto/Tech, seem to be having some fun with it, some of it works good, some, well, it is still a AI, but it don't give up easy) for BTR, I have been revamping the IT OOB, not that it will make much difference to the game, but, at least it will be closer to a real OOB then guesswork, based on a number of sources that basicly were quessing to start with I got a much better idea of what planes were in use, what planes were with what units, corrected the names, and the size of most of the units (I found a couple of Stormo's (Groups) that were in fact only Sezones (flights), corrected where I could, removed were I could "prove" they were there) (I like the one I corrected, it is a Gruppo BM (which means it is a bomber unit) but it is flying NF's, so, corrected it's name and give it the night fighters it had) (and yes, it is one of the few Bombing units to fly night defence with fighters) correcting, adding in some Airfields, correcting other parts of the map, that were either mistakes or places too close to each other
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