Dice -> Allied opponent needed (CLOSED) (2/1/2010 3:19:59 AM)
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Looking for an opponent to play the Allies. I would like some one that could do 2+ turns at least part of the week with a few days of doing the minimum of one per day. Player defined upgrades on Historical first turn off Dec 7 surprise on Realistic RD on Unreliable USN torpedoes off Turn Cycles : 1 day allied damage control on autosubs off facilities expand at start accept replacements Reinforcements : +/- 60 Units Withdrawal on House rules 1/ 1st turn- allies may only give orders to TFs already created and units in china, japan allowed a max of 2 days at PH 2/ japan must pay pp to move korean units 3/allies must pay pps to move chinese units to burma 4/ no industry bombing until 4/43 5/ only allowed landings at dots/bases
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