Zaratoughda -> RE: Adding additional armor battalions to German Pz/PzGren/Motorized divisions (2/7/2010 5:10:43 AM)
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Being a 'tester' of sorts now on WitE.... I guess I would like to add here that... This question has come up before.... as mentioned re WiR and otherwise... and IMO, Gary has done a truely oustanding job in putting together the systems to handle this. You can let the computer handle it for you. Moving independant battalions from areas where they are not really needed to areas where they are needed. Or, you can LOCK this out and manage it yourself. Then, it is a matter of moving these independant battalions from one HQ to another. On top of that, as mentioned by the other posters here, you can assign up to three of these independant battalions directly to divisions. I don't believe you can assign howitizers, mortars and the like, but engineers, light flak, and of course the stugs, flammpanzers and the like, can all be assigned directly to divisions, and when you do assign them, you can see the division's combat values going up. Then in combat, the computer will assign independant battalions in the HQs to battles with divisions in their chain of command. When testing the start of the campaign game, after the attack on the Soviet airbases, the next step is deciding what you want to do with the independant battalions. Give Hoth and Guderian every gun you can scrap up?? Hmmm... I guess the answer to that is what is left to the players to decide. Zaratoughda
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