ckammp -> RE: Political Point Shortcuts (2/7/2010 11:31:58 PM)
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ORIGINAL: Central Blue quote:
ORIGINAL: wwengr Great info ckammp! I think I am becoming convinced it is gamey, but not sure. I am going to do some looking into the scenario 1 OB to see what the total of units are that start and arrive restricted, including airgroups. The manual section is certainly not clear-cut. I think the restrictions on Americal, 41st ID, and the Marine units are "gamey." So I really don't mind getting them out at the lowest price by any means. I truly wonder how many players move the Asiatic Fleet HQ *after* they pay points for each of her base and air units? The idea that I should pay individually for each unit in Indian III Corps or the Asiatic Fleet *before* I can move the HQ, strikes me as ridiculous. That leaves us with the Australians in Malaysia and the Dutch; but even with many of the Dutch units, there are perma-restrictions on units the scenario designers want to have destroyed in DEI. And it might be gamey to choose the cheaper Eastern command over the pricier I Corps. The argument really seems to boil down to they're *supposed* to die in Malaysia, or the DEI, and the Japanese can't possibly win the game if those particular US units aren't restricted. If the techniques wasn't intended to be used, what is the point of having it to begin with? Why pay an absurd penalty to organize Americal under XIV corps when I can just move the 164th to Pacific Ocean and leave it there? Just throw everyone into any old top-level command and use the corp and army HQ's indiscriminately as little booster chits wherever you want them. I fully agree with you about the 41st ID being restricted, I wish the devs had not changed it, and when I play vs. AI, I use the editor to change it back to unrestricted. I also think the 43rd ID should not arrive restricted. As for the Americal Division, and the 2nd Marine Division, they have only 1 restricted regiment each, so the PP cost is not too high. In Malaya, the units assigned to III Corps are not restricted, even though III Corps HQ is restricted. In PI, the units assigned to Asiatic Fleet are also not restricted. There is no need to pay for any of these units. You do have to pay for Malaya Army units, and units assigned to USAFFE. What I felt was "gamey" about the HQ transfer method was using it unlock a large group of restricted units without paying the full PP price. Using a HQ that's not even assigned to the same theatre is even worse. Having said that, I fully believe that using this method for unrestricted units is not only fair, but WAD. As you have noted, this method is really the only way for the Allies to assign units to the various Corps HQs. It gives the game a more "historical' feel.
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