Al Boone -> RE: Question about AG ships? (2/23/2010 9:18:48 PM)
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quote:
Correct. HQ with Naval Support Squads provide naval support to ports within their command radius. The apparent effect is: (# Naval Support Squads) / (# Hexes from HQ + 1) So a HQ with 86 Naval Support Squads will provide: 86 naval support in its own hex 43 naval support one hex away 28 naval support two hexes away 21 naval support three hexes away 17 naval support four hexes away 14 naval support five hexes away etc. I went carefully thru the manual and missed this info. What am I missing for sources? If correct, this changes my questions and hypothesis under thread = "Command HQ Support? - 2/21/2010 12:57:41 PM". This very discouraging to serious study attempts. How does one make decent strategy decisions when one does not even know the fundamental rules. I know that there are some proprietary "Grigsby Secrets", but too much recent AE stuff leaves too much as "Ouiji Board" guesses. I don't want to further irritate the AE developers to whom I am eternally greatful, but AE gamers are missing too much fundamental gaming strategy information. Several AE developers (some now departed) have stated that we don't need to know some information which seems to be fundamental to game strategy. Info provided by wwengr is truly useful, but what is his source and why can't I find much of this after much study? Is this all information reverting back to the original WITP?
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