Local Yokel -> RE: The "up/down" on bombing (3/5/2010 8:58:11 PM)
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Generally speaking, for level bombing attacks, the lower you aircraft's altitude the more accurately they bomb, but the more light flak is able to reach them. Think 10000 feet puts aircraft above most light flak, but you might care to check this by looking at range of light flak guns in the devices table for the scenario you are playing. Dive bombers and torpedo bombers will by shot at by flak both during their approach and when they reach terminal altitude for their attack - think that's 200 feet for torpedo planes and 2000 feet for dive bombers. Assigning them a fairly high altitude will help to keep them clear of light flak during the approach, but they will still be exposed to light flak at the weapons release altitude to which they descend. If you are mounting a sustained bombing attack on a particular target, vary your attack altitudes from day to day. Predictability assists the defender: if you repeatedly send bombers at the same height, he will know the optimum height level at which to concentrate his CAP. Splitting altitudes within a single raid may also help to confuse the defence, but has its dangers, particularly for vulnerable Japanese bombers. HTH.
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