PzB74 -> RE: P400 Allied Wonder weapon (3/14/2010 6:23:37 PM)
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Sweeping with 2 and 3 times the numbers always does the trick, but I'm still questioning how the P-40 can fight so well in high altitude. In WitP the P-39 / 40 were great ground attack ac, just like they should be. They could also put the hurt on unescorted bombers and tangle with poorly skilled fighter jocks in Oscars etc. In AE the P-40 is just as much of a threat as a Warhawk flown by good pilots. Something definetly happened here. A few examples from our game Andy; look at the height and also notice that even though 20 P-40's are enganged they usually arrive in packets as they scramble and try to reach altitude; Morning Air attack on Alice Springs , at 74,143 Weather in hex: Heavy cloud Raid spotted at 48 NM, estimated altitude 23,000 feet. Estimated time to target is 16 minutes Japanese aircraft Ki-43-Ic Oscar x 12 Allied aircraft P-400 Airacobra x 20 Japanese aircraft losses Ki-43-Ic Oscar: 2 destroyed Allied aircraft losses P-400 Airacobra: 1 destroyed CAP engaged: 20th PS (P) with P-400 Airacobra (0 airborne, 7 on standby, 10 scrambling) 7 plane(s) intercepting now. 0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact. Group patrol altitude is 19000 , scrambling fighters to 19000. Time for all group planes to reach interception is 44 minutes ------------------------------------------------------------------------------------------ Morning Air attack on Alice Springs , at 74,143 Weather in hex: Moderate rain Raid detected at 12 NM, estimated altitude 21,000 feet. Estimated time to target is 3 minutes Japanese aircraft Ki-43-Ic Oscar x 12 Allied aircraft P-400 Airacobra x 15 Japanese aircraft losses Ki-43-Ic Oscar: 2 destroyed CAP engaged: 20th PS (P) with P-400 Airacobra (0 airborne, 6 on standby, 7 scrambling) 6 plane(s) intercepting now. 0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact. Group patrol altitude is 19000 , scrambling fighters between 18000 and 22000. Time for all group planes to reach interception is 16 minutes -------------------------------------------------------------------------------- Afternoon Air attack on Alice Springs , at 74,143 Weather in hex: Overcast Raid spotted at 39 NM, estimated altitude 26,000 feet. Estimated time to target is 12 minutes Japanese aircraft A6M2 Zero x 8 Allied aircraft P-400 Airacobra x 7 Japanese aircraft losses A6M2 Zero: 2 destroyed Allied aircraft losses P-400 Airacobra: 1 destroyed Aircraft Attacking: 3 x A6M2 Zero sweeping at 22000 feet * CAP engaged: 20th PS (P) with P-400 Airacobra (0 airborne, 3 on standby, 3 scrambling) 3 plane(s) intercepting now. 0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact. Group patrol altitude is 19000 , scrambling fighters to 19000. Time for all group planes to reach interception is 12 minutes ---------------------------------------------------------------------------------------- Afternoon Air attack on 3rd Australian Brigade, at 74,143 (Alice Springs) Weather in hex: Severe storms Raid spotted at 13 NM, estimated altitude 17,000 feet. Estimated time to target is 4 minutes Japanese aircraft A6M2 Zero x 8 G4M1 Betty x 16 Allied aircraft P-400 Airacobra x 16 Japanese aircraft losses G4M1 Betty: 5 destroyed, 6 damaged Allied aircraft losses P-400 Airacobra: 1 destroyed Aircraft Attacking: 10 x G4M1 Betty bombing from 14000 feet Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb CAP engaged: 20th PS (P) with P-400 Airacobra (5 airborne, 11 on standby, 0 scrambling) (1 plane(s) diverted to support CAP in hex.) 5 plane(s) intercepting now. Group patrol altitude is 14000 , scrambling fighters to 14000. Time for all group planes to reach interception is 17 minutes 4 planes vectored on to bombers ----------------------------------------------------------------------------------------- Also notice that actual kills are, strangely enough, always higher than those reported in AE. I think some 10 Betties went down in that last engagement - quite a few in severe storms and against 8 escorting Zero's at 14k feet! - Just an off topic comment: // In rl pilots always reported more kills than actual A2A losses; e.g. several pilots clamining the same ac shot down So why has this been turned upside down in AE? FOW should allow this.//
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