lordxorn -> RE: A thank-you to Codeforce and Matrix Games. (3/16/2010 4:44:02 AM)
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ORIGINAL: x2yzh9 The space and 4x genre is somewhat undeveloped, and alot of publishers decide to not go into that field. And even then, some 4x games are rather bad, and even with todays audience sadly prefers graphics over gameplay. Distant worlds is shaping up to be the 4x game of the year, it seems, and I can tell you guys have been working hard, looking at the eye candy, the gameplay review, youtube vids, etc, and I think all of us can agree. So, thank you Codforce and Matrix games, for helping develop the 4x genre, and making this great game. So once again, thank you! I certainly am with you and your enthusiasm. I hope it lives up to everyone's expectations, because the norm seems to be the negative way. My enthusiasm is more tempered, and I read on one review blog that why do all developers not follow a successful formula like MOO2 which everyone can agree set the "Gold" standard much like Dune 2 did for RTS? Most of the more modern successful 4x titles like, GalCiv2, and SOTS take 80% of MOO2 and don't bother the rest of the 20%. I am sure everyone here will agree that GalCiv2 and SOTS don't quite give you the same feeling as MOO2 did. Did MOO2 simply set too high a standard? The other end of the spectrum from a business stand point is that I bet the 4x genre does not sell as well as say COD:MW2. The answer is simple, not everyone is geared to play a 4x. This is why 4x games have mostly been relegated to more specialised development and publishing companies like Matrix. It is now a niche market, that can be developed on a smaller budget. Unfortunately the pc game market is being overshadowed by the brainless console because of the profits to had in that market. It is sad because in the days of Software Etc. and Egghead Software retails stores, games were developed because they were an interest to the developers, and not mainly for profit. So yes I praise small publishers and developers like Code Force and Matrix Games and try to promote them as much as I can to keep the dream alive. [:D]
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