Tree Dog -> Problems with colony development (3/27/2010 2:43:57 PM)
|
So, hi. :) I finally understood that colonies revenues (and thus taxes) were related to development, so I decided to expand slowly to let my older colonies develop at a level high enough to support newer colonies, however I ran into some troubles. At start, I just colonized 3 planets, started mining with my constructors, and everything went fine, population increased rapidly, revenues, values and development did too. I then started to colonize other worlds, and it still went fine, but I then realized that the development value of one of my colonies was decreasing, I just decreased the tax rates and continued playing, but, 2 years later, development dropped from 47 to 9, and I'm rather sure it was even higher before. That colony's revenues, taxes and values then decreased too, it just got worthless, value dropped to 38K, revenues to 6K... And now, development started to drop on another of my planets (one of the second wave of colonies), and it seems that development have globally lowered on every of my other planets by some points. I have access to different luxury resources, I have supplies for all the one that are demanded, but two, could this be the cause of that drop in development ? But even then, I have supplies for half a dozen luxury goods that aren't demanded at all, although I'd probably have enough to keep up with the demand... Am I completely missing something or is there a bug somewhere ?
|
|
|
|