Who Cares -> RE: TF Terminating Patrol for Repairs (3/30/2010 11:09:38 PM)
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ORIGINAL: ChickenOfTheSea quote:
ORIGINAL: Who Cares quote:
ORIGINAL: Don Bowen We just can't please everyone nor can we make everything an option. Actually it already IS an option and has been long before you came along. It's called "auto sub ops". People that find it too difficult to click the "show all ships" icon at the top and then sort this by damage shouldn't be the ones that make YOUR policy for you or rather they shouldn't be the ones YOU try to please. I'm trying to figure out when "long before you came along" was with respect to Don Bowen. If you don't want the computer to make these decisions for you, just do them manually. Use waypoints or direct them each turn or whatever. That was the only option in WITP and that option is still available in AE. Then you can continue your patrols no matter how much damage or how little fuel until your ships sink, if that is what you really want. Allow me to clarify: "long before you came along" refers to Don as a programmer on this project, meaning the original game by 2x3. Things that were there before he started changing the code. quote:
ORIGINAL: Don Bowen quote:
ORIGINAL: Who Cares quote:
ORIGINAL: Don Bowen We just can't please everyone nor can we make everything an option. Actually it already IS an option and has been long before you came along. It's called "auto sub ops". People that find it too difficult to click the "show all ships" icon at the top and then sort this by damage shouldn't be the ones that make YOUR policy for you or rather they shouldn't be the ones YOU try to please. I've read this several times and I'm still not sure what you are trying to say. Allow me to clarify then. You said "We just can't please everyone nor can we make everything an option." in reference to this: quote:
The way you wish it was is the way it originally was. It was changed because players complained about having to monitor their patrol TFs. To which I responded: quote:
People that find it too difficult to click the "show all ships" icon at the top and then sort this by damage shouldn't be the ones that make YOUR policy for you or rather they shouldn't be the ones YOU try to please. Now what this means is simply you added a lot of code to "decide" when TFs should break off and go home, when a TF should go into port, where a TF should go after it breaks off simply because (to use your words), "players complained about having to monitor their patrol TFs". Now frankly if a person doesn't have the ability to do something as simple as clicking the "show ships" icon and then click the "sys" heading at the top to sort the ships by damage (2 total clicks per game turn) I fail to see why you felt the need to bow before these people and put in a lot of code just to please them. And frankly, I have NEVER seen anyone say this was a good thing and am curious as to who "these players" are. Further I submit it is actually harder to monitor ones patrol TFs under this system.
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