Cmdrcain -> Really annoying (4/1/2010 1:13:37 AM)
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Annoying point #1: Carriers damaged, plane groups divert... good except they divert as fragments to a base or bases.. instead of at the base or bases they land... merging...you have multiple fragment groups..of the SAME group. In WITP it did not necessary matter so much but in AE with stacking rules, 4-6 fragments of SAME group at same base over stack the base... instead of ONE Frigging fragment and ONE fragment group.. Why has this not been fixed it gets me... as they diverted and landed each should have just merged into the FIRST that landed...it cant be THAT hard to have coded! Worse problem... Turn next after they landed...instead of independent ...they switched WITHOUT my leave to the dutch bases RESTRICTED COMMAND!!! No unit really should be allowed by any code to change the units command if human controlled! Why is there any code allowing the game to change commands of human controlled? Without Human doing it? This was computer done...without my permission...now the carrier groups are DUTCH restricted and I have no way once carriers are repaired to transfer back to the Carriers... Bah! Any suggestions... ( other then disband/withdrawing... too many of them that were diverted its Two carriers fighter/sdb/tbd groups appx 75 pct so their still good to whack Japanese opponent from land bases...unsinkable carriers..) I might live with the dutch restricted as can apparent transfer to an ABDA base setup in Australia, but the multiple same group fragments ...instead on landing all of same group merging into one fragment is a real base buster... 18 groups on a AF 2 [:-]
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