Major Destruction -> (7/17/2002 11:25:42 AM)
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Are you attempting to edit your oob for more historical organisation? That is ok. Be careful that you do not assign too many units to one commander. This has effects on command and control. Of course, if you play with C2 OFF you can do anything you like. For static defense you should need no halftracks. Remove the machine guns from the halftracks and dig in deep. Move the H/T's back out of danger where they can be used later for movement. Therefore your static defense Mech inf would have (according to your OOB) 3 inf squads M4 Mortar 3Inch ATG and 3 50 cal mg's 1 M15 AA 1 ordnance truck (attached to the M4 I suspect) 3 H/t's edited as below Problem with this is this: Your mortar will have no artillery ability (indirect fire effectiveness) attached in this platoon. It is better to attach the mortar unit as a formation to a company. Since you are editing your own OOB, you can create one platoon of HMG's with 3 50 cal HMG's and 3 halftracks with no armament but enough carry capacity to carry the mg's. This platoon would have one M2A1 or M9A1 gun tow halftrack and 2x M3 or M3A1 or M5 or M5A1 personnel carrier halftracks. Give your H/T's a crew of 1 (the driver) The gun tow halftrack should have a CC of 100+ 12=112 The APC h/T's should have CC of 12 only since they had no towing provision. You would need to adjust the crew size of your infantry squads so that they would fit into the transport. Add the MG crews and the ATG crew and it looks like some of your infantry need to walk. There is a lot of shffling of crew sizes to be done to make this one work. The best way to fix this is to create a company sized formation with all of the components present as platoons. This way you could fit in the infantry platoons, the mg/H/T platoons, the ATG's, the ordnance trucks and the M4 mortars. Everything will work out- Carry capacity/carry cost, artillery ability using the 2 special code and also the ATG(s) will have sufficient tow vehicles. And it also alleviates problems with command and control
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