JonathanStrange -> RE: Was a Skeptic now I'm a Believer (4/3/2010 5:52:34 PM)
|
It will be interesting and enlightening to hear more feedback after players have experienced leading a really large empire through to the end. Maybe the game breaks down at the large stage or at least is no fun to play. Maybe we'll enjoy, once having mastered what's important for a Galactic Emperor, our proficiency at making the big decisions while we ignore the minor problems (and they should be minor to a big-time Emperor by then) of retrofitting, repair, and whether starship Andromeda doesn't have the latest tech. The opening stages of many games, say like GalCiv 2 or Civilization IV, are often the most fun: everything's possible, there are mysteries everywhere, the novelty of that first encounter with a pirate ship or space monster is refreshing, one's amused by the civilian fleets going about their tasks. The complaint about the difficulty of retrofitting large numbers of ships scattered around the universe? I don't know how to judge that. It would seem to me natural to have plenty of outdated ships even in the distant future; it "feels" very realistic: the research scientists make a breakthrough 100 parsecs away, but meanwhile your fleet has a job to do in the Gamma Quadrant. To me, it feels like part of the strategy: you gather your fleet, it's not the most up-to-date but it's what you have here today. The enemy's under the same limitation after all. The combat - well, if "realistically fought" at range, would seem to require one dot shooting across the screen at another dot. I'm willing and glad to accept a smaller more vivid combat.
|
|
|
|