Athalian -> RE: Economy? (4/5/2010 5:48:14 PM)
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ORIGINAL: Scamiran Is there a good guide anywhere on how to grow your economy? I'm just starting out, and am a 4X junkie, but I couldn't figure out the DW economic model yesterday. Here are my problems: 1. Cash flow isn't constant, and the AI seems to overspend badly. My "cash flow" would be positive, and suddenly I would jump into the negative, and not know where the cash went. Then I would spend months and months in the red. Also, the AI seems to overspend on ships badly. My colony revenue would be 30-40K, my maintenance cost would be 29-35K, and the AI kept suggesting building more ships, even though my fleet just annihilated several pirate bases with no losses. Should I be managing construction myself? 2. Colonies seem to take a long time to develop into revenue sources. What else should I be doing? I spend a lot of time building mining bases. I also signed trade agreements with my 3 nearest neighbors, but it seems like those take a while to cycle up, too. Same for resort bases; the investment just doesn't seem to make sense early game. How long does it take for a resort base to become profitable? 3. Space ports; do I need a space port in a system for mining bases to function? Is it possible to build mining bases in systems that aren't worth colonizing? 4. Finally, I tried to design new mining (and gas mining) bases with a small weapon loadout, but I cannot get the "queue a construction ship to build a mining base" button in the Expansion Planner to build a newer mining base design. I've obsoleted the old one, but it keeps building the original MST-1 or whatever the first name is. 1. Yes, you know better what you need and want :) 2. Things take a while to be profitable, population have to grow, ships to transport people has to be built. How long it takes depends on the location and what kinda colonies are nearby 3. its not needed to make them function, but they serve as a collecting point. This way, the transport ships got shorter route to take. You can still create mining stations wherever you want, the ships just get a longer trip to take. Try build at least one small port in each system with a colony :) 4. Did that station have the mining station category? and is it below the 600 size limit for stations not built at colonies?
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