OberonDark -> Another Diplomacy Exploit (4/7/2010 3:46:44 AM)
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So, I was playing a Teekan Mercantile Guild with the best economy in the galaxy. An enemy empire colonizes in a system where I have a mining station, and then blame me for invading them (of course). So they say, "give us the mining station or declare war". This is obviously not the best solution, so I chose make another deal. I got rid of all demands so that the trade was balanced at 0-0. The AI reads this as balanced, and forgets all about their original demands, and says mkay this never happened. Now I mean, being a Jedi ("This is not the Mining Station you're looking for") race is awesome, but it's an exploit. I mean, you have to use it intentionally, but I think it's something that might want to be looked at. Not high on the priority list, just throwing it out there.
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