madpainter -> RE: Race specific governments (4/11/2010 2:10:31 PM)
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ORIGINAL: nicodede62 Not possible for moment, sorry [:(]. OK, I guessed as much. Say for example I modify the teekans will the new race have access to the merchant gov? If thats the case it should work like this hive mind ----races 2 13 and 17 merc guild-----races 11 15 8 techno---------races 5 10 utopian--------races 14 18 default governments only---races 0 1 3 4 6 7 9 12 16 19 (I prefer to think in race numbers considering the names will change [:'(]) EDIT---- No doesn't seem to work. AFAIK after testing it seems the governments are linked to a specific race name as soon as you change it the gov form is no longer there :( NVM now I know.... I can work around it and carry on regardless.
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