Shark7 -> RE: Do you use countermeasures? (4/12/2010 5:42:50 PM)
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ORIGINAL: Fishman You would think countermeasures would have little useful effect on a sitting-duck target like a space station, since you could just lob things in its general direction without any guidance at all, and hit it. Using current real-life technolergy. And when you're dealing with targets seemingly larger that planets ("That's no moon..."), the object's own gravitational field would ensure that anything you lob even remotely in its general direction would hit it. Well considering that space ships are probably relying on sensors for targeting, without a Mk I Eyeball back up, you could see how the ECM might help. You're gunners are probably sitting deep inside the ship in the CIC, looking at a monitor...when the ECM is working, maybe that monitor looks more like an old B&W TV set with a broken pair of rabbit ears for tuning...you can still see some, but the picture is really fuzzy and has diagonal lines running vertically along the screen. As far as guided missile type weapons...current countermeasures 'spoof' the missile and make it chase a ghost that isn't there. This is exactly how chaff and flares work. You 'trick' the missiles into following something that isn't what its shooting at. Same would apply in space. You do realize that even modern warships have ECM and chaff/flares to try and spoof missiles to make them go off course. Submarines have 'noisemakers' to try and get wake following torpedoes to alter course. Sometimes the ECM is less about electronics and more about mechanically fooling the seeker. So weapon designers build better seekers, and in turn ECM designers make better ways to spoof the new seekers...in a never ending game of 'oneupmanship'. Does help everyone see how ECM could effect aiming at a Station?
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