Conflictx -> RE: [WIP] Planet GFX Overhaul (4/15/2010 12:49:48 PM)
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Update, mod will now also contain new landscapes during exploration. quote:
ORIGINAL: Baleur I must know how you created these :P Ive been doing alooot of space-art a few years ago myself, and tinkered with manually creating planets in photoshop pixel by pixel, and using (what the devs of this game appears to have used too) the Lunar Cell filter, as well as 3ds max renderings (by far the most pleasing results). I started off by just using planets from around the web and altering them in my impulsive moment, then I looked how much planet I actually needed to do and finding 250 planets and altering would have taken me alot more time then doing them all in photoshop. About 8 planets aren't mine. It's all pretty simple once you've completed your first planet. Once you got the atmosphere, shadow, shading right, you can start adding other textures and then alter as you wish.
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