lordxorn -> RE: Ship TYPE mods (4/24/2010 3:20:40 PM)
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As of right now it is not possible. A suggestion is to use the classes as a sort of self restriction. A escort should be fast with just armor and light weapons. A frigate would have shields added, and maybe torpedos as well. And so on, Remember to stick within your size restrictions. Escort 90-120 Frigate 120-200 Destroyer 200-350 Cruiser 350-700 Capital 700 and up As your hull size increases from techs, you can increase the sizes to make your classes more effective. However a big slow escort is not a escort. Using this tactic, I leave most of my escort and frigate and some destroyers on AI control. This allows the AI to react to small skirmishes like pirates, space creatures (armor is best against them), etc. Then form your bigger ships into big fleets, and set the AI to suggest attacks. Leave all your fleets on manual, and assign them like so 1st Fleet = Ctrl+1 2nd Fleet = Ctrl+2 etc The AI will suggest some nice targets for certain fleets, and you can accept or ignore, or go to the event and send whichever fleet you want.
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