ookeek -> AI for ship types (4/27/2010 5:54:02 PM)
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Is there a thread from the developers dealing with AI ship behavior based on ship type? I've seen several different opinions about whether ships with the same specs will behave differently based on their ship type (the most recent being about using explorer troopships rather than troopship ... um, troopships). Has there been a definitive answer about what the different ship types mean in terms of AI behavior?
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