Munchies -> RE: 1.0.4.4 I like the new economy (5/1/2010 5:25:00 PM)
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I find the economy a little too easy at the start too. To the point I do not get challenged and discouraged to play. In my recent game playing the Kiadians I had 6 colonies, and of my 4 neighbors (They were not right next to me. I had to explore for a bit to find most of them) one had 5, one had 4, one had 13, and one had 24. I had a bad draw of planets I could colonize. Yet I had the second best economy out of the group and by far the biggest military. And I never redesigned my ships to be more powerful. Just put an extra fuel tank on the frigs and destroyers. I only built ships that the AI suggested. Found one capital ship of 78 power and one destroyer of 40 power. I fluctuated between 3000 and 20000 income the entire time. At one point I had 150k in the bank with nothing to spend it on. Didn't need a bigger fleet although the advisor wanted me to build 14 more frigates. The nearest AI, Haakonian or whatever that reptile is called, had an independent in his home system of the same race. And he NEVER colonized it. He was the smallest of the group but had the second highest military strength. The AI also does not aggressively defend their colonies either. I had to kill 2 extremely giant Kaltors in a neighbors system that had been eating my freighters for a while. Was eating his space port everytime he tried to build one. So sent my fleet to take them out. Biggest Kaltors I ever saw too! [X(] The AI needs to buy info from pirates such as indies, abandoned ships, etc. If they do that already then they need to begin going after them more quickly. I no longer buy info from pirates because it just puts me further ahead. And they need to defend their colonies. If it is a big threat then they need to gather ALL their ships and send them in. Anyway, it is too easy. You guys seem to not want a challenge while playing?.. I want to have to fight to win the game, not play a colonizing sim. Who knows. Maybe the problem is deeper than just the economy. Perhaps the economy is just right and tweaking the AI behavior will balance things out. (more aggressive for example and better ships designs) P.S. I always play on chaos setting in a 1400 star galaxy. Most everything else on normal.
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