JosEPhII -> RE: 1.0.4.5 Pirates (5/11/2010 12:11:47 AM)
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ORIGINAL: Xmudder I had 6 pirate ships warp in from 3 directions a few minutes into a new game, where I started with all of 2 combat ships. How, exactly, is this fun? I had them warp in the moment I hit Play. I immediately started building more frigates as the escort was getting wiped out. The Pirates had Destroyers to my frigates. At game start. @munchies Whether bad luck or not, why do I or anyone else need to do a restart? That's ducking the situation. @Dadekster I faced it and eventually overcame it. But that's not the point. It still raises the question, Did the pirates get a bit more enhanced with this new Patch? In previous versions did your 1st Pirate encounter include Destroyers while you only had frigates as you biggest ship? Did you consistently encounter them at game start (yes from my eXperience)? Bear in mind I have NOT stated that this is either Good or Bad, Just asking for observations. I also stated that my Pirate Setting was Few not Normal or Many. So if it was set at Few, why do they show up immediately? And if set on Few why did I have, Not 1 or 2 but 3 Pirate bases/factions plaguing my fledgling Empire? By the time I found the Derelict fleet and started using some of it's Cruisers I had eliminated 5 Pirate factions, On the Few setting If I had started with Normal would I have encountered More Pirates? 5 or 6 factions to start? What about Many? Would there be 10 factions attacking my single planet? Is this Good? Or Bad? It at least makes for an interesting start. JosEPh
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