jscott991 -> RE: Minor Request: Fix the Time Scale (5/17/2010 3:01:30 AM)
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ORIGINAL: Roller IMO the population growth is well done in DW. Look at the growth rates for planets with large populations, in my current game a human planet with 5.2 billion has 3%, another planet with 2 billion has 5%. In real life we have 6.8 billion with 1%. DW is a high tech universe, where planets access a fully space based economy with endless resources, plenty of health care for everybody can be assumed. In smaller colonies growth breeding is the major colonial policy, and one can easily imagine that they can use medical tech to fill empty planets. Human beings can be very prolific, and 15% in a post scarcity economy is doable, if you somehow convince women to play along. With SF medical technology everything is possible, with perfect artificial (or natural) conception, effortless births, artificial wombs, cloning and so on. Remember you have unlimited resources and a hundred planets plus space stations. The timeframes are ok too, if days become weeks, refueling large fleets will take a year or longer if the rest of the game is unchanged. Then I would propose to make the game relativistic, that is sublight, no FTL drives. Within the space of 10-20 years in DW, you can increase your population exponentially. GalCiv at least explained this as being "taxpayers". DW doesn't do that. It really makes no sense. The construction times are even worse, given that a colony ship holds millions of people, providing us with our only clue as to how big these ships are. It really isn't worth debating. The growth rates are off for an sense of realism (they aren't 5% annualized anyway; i have no idea what the percent means or what time frame its measuring). But if people don't care, they don't care.
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