jonreb31 -> Damaged or expanded Industry/Resources (5/15/2010 5:16:25 AM)
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I have looked through the manual like a madman trying to find the answer to these questions. If you capture damaged resources/industry or if you expand different parts of your industry (shipyards, factories, aircraft, etc) what does it take to repair it (Mili is a perfect example.. starts out with damaged oil and refinery)? Do you need engineers on the base with the damaged assets, do you need supplies to repair it? If so.. what's a good number of engineers and how many supplies do you need? How long does it take to repair? Finally, this may be answered in the previous questions, but are there any pointers to repair damaged assets at a faster rate? For example.. if I was running critically low on a certain type of engine are there any methods to speed up the repairing if you expanded one of the engine factories? Thanks Admirals!
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