janh -> RE: Withdrawls (10/26/2010 6:41:19 PM)
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quote:
ORIGINAL: Schmart I don't think it is too far-fetched to have a division like Totenkopf be withdrawn at a designated time. Think of it as a slight variation on the historical events of other fronts. Perhaps the British overrun the Afrika Korps and Hitler desperately needs a motorised division for north africa, or perhaps partisans in Yugoslavia have defeated a string of Axis units, and Hitler decides to 'teach them a lesson' and unleases Totenkopf on the partisans, etc. One thing I might suggest, is perhaps adding a small variable into the withdrawl/return schedule, creating an unknown exact withdrawl turn, to avoid gamey tactics. For instance: Division XX will withdraw sometime during october or november 1943. The player who's unit will be withdrawn, gets a message 2-3 turns prior to the withdrawl, allowing him to prepare, but the opposing player won't know ahead of time exactly when the unit withdraws. Good suggestion -- adds back the element of uncertainty. Though since the developments in Africa, Sicily, Italy and France are still assumed to be "on schedule" and would have to be "randomized" within certain boundaries, which also would be very nice in terms of game value. The only catch to make sure the game engine picks such units "smartly", i.e. not pick the spearhead of a crucial advance, but one that's somewhere in the more rearward sections and logically easy to access and withdraw...
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