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06 Maestro -> Multi Player (6/7/2010 1:03:19 AM)

I just checked out the new patch in a multi player game. It seems to be up to speed, although only played until August. I still have not tested this in the 4 player mode-need a few other players.

Anyway, I would like to fire up a game next weekend-we could try 4 players to see if it works. If it does-then we can proceed with that. We can have a couple of practice runs to give everyone a better idea of how the army by army activation thing works online. Then we can start a real game. I would like to do an aar with the MP game.

It is my impressions that playing with 4 humans would make the game easier and faster in the army by army mode. If you only have a nation or two to look after, you should become quite familiar with what needs to be done and who is where. With two player you could be in charge of handling 4 separate nations by yourself. In A by A mode, this can be a chore-as you need to keep track of everything. In MP games, you can get stuck because you have to search around for an army needing orders. 1 nation-easy, 2 or more and it can get complicated.

Anyway, I'm looking for interested members. If you are interested, force yourself to play A by A in single play to get the hang of it.

It might even be a good idea for players to post here as to what nation they want to play in MP mode. You can be completely familiar with France, but if you are going to play Russia, you will be facing a new animal. With that in mind, how about interested players post in this thread and include your 1st and second choice of nation.

It will be glorious.[;)] The first few turns may be rough, but after that you will have this thing figured out. Then try to survive.

BTW, I offer to host the game.




Mus -> RE: Multi Player (6/7/2010 3:27:04 AM)

I'm in.

Don't really care what country.

I have a final test for a class wednesday and would like to study for that with most of my spare time, but after that I can check out Army by Army activation and be ready for a game next weekend.




06 Maestro -> RE: Multi Player (6/7/2010 5:12:12 AM)

Excellent, Mus! Let me know when you have time.




NefariousKoel -> RE: Multi Player (6/7/2010 9:04:27 AM)

It's a possiblity for me but I can't say "I'm in" just yet.

I'll know better later this week.




Mus -> RE: Multi Player (6/8/2010 9:11:44 AM)

I like the idea of doing an AAR as well.




06 Maestro -> RE: Multi Player (6/9/2010 7:01:28 AM)

If we could only get one more player we would be set-to try anyway. 4X MP has not been done yet. As I said above; this should be the very best way to play the game.

Hopefully we can get a test connection before the weekend. I'll send my contact info tomorrow.

NefariousKoel-do you have a preference of nation?

In 4 player mode; Germany controls Turkey if it joins, Russia does Serbia, France does England (of course you could look at this from another angle, but France starts first[;)]) and the A/H's pick up other smaller countries when they join the CP as do the other big 3.





MorningDew -> RE: Multi Player (6/9/2010 1:01:08 PM)

Definitely in at some point, but the family is traveling for soccer next weekend, so that weekend is out for me.




JR5555 -> RE: Multi Player (6/9/2010 6:17:16 PM)



  Im in, if needed.




06 Maestro -> RE: Multi Player (6/9/2010 11:24:42 PM)

Allrighty then-things are shaping up. It may very well be that we can only do a test run this weekend, but that is better than nothing. In the coming weeks we should be able to work it out. Personally, I am heading into my prime gaming season of the year in just a few weeks. It will last for perhaps a month where I can be very flexible on hours or days for the game.

Great to have you on board Andrew. Of course, you realize that you cannot play Germny as you are playing Sweden in 109 [;)].

Hy Hattrick- Thanks for volunteering. This will be a trail blazing game. If you don't get into this one, we will have another soon.

BTW, what are the preferences for time in each sitting? The first three turns take a disproportionate amount of time compared to most other later turns. It could take 2 hours to do early August, August and September. Can everyone do that in one shot? After that, 2 hours might get us through half a year before things get thick again. I suspect the entire game will take about 20 to 24 hours of gaming time. After everyone has the phases figured out turns could possibly move very quickly. I am fairly certain that there are many things you can do even when you are not the active player such as; choosing political decisions, munitions planing, unit builds, economic aid, research and so on. When all players are familiar with the system (and their current situation) it may be possible to blow through 3 complete turns in an hour-it may take a while to reach that level. As you cannot move anything while another player is active, you can plan your actions while the others are doing their thing.




NefariousKoel -> RE: Multi Player (6/9/2010 11:53:28 PM)

You'll want to find a replacement for me, most likely.

I was possibly gonna have visitors over this weekend and it looks to be the case.

Hopefully I can jump in if another round pops up.

So give 'em hell for me.




06 Maestro -> RE: Multi Player (6/11/2010 7:13:01 PM)


quote:

ORIGINAL: NefariousKoel

You'll want to find a replacement for me, most likely.

I was possibly gonna have visitors over this weekend and it looks to be the case.

Hopefully I can jump in if another round pops up.

So give 'em hell for me.


Any preference as to who should be sent to the devil?
Catcha next time.




06 Maestro -> RE: Multi Player (6/12/2010 12:04:57 AM)

OK-contact info sent to Mus and Jeff. We still need one more player-or perhaps the ai can do one. Maybe that will make it an ubber ai.




06 Maestro -> RE: Multi Player (6/12/2010 8:12:05 PM)

So, Hattrick 1 and I hooked up for a warm up game this morning. We played until Sept '14=trouble free-and without any VPN program.

The one thing; this is really an in depth game. To have the full 4 players will allow you to concentrate on a main power (or England and France together). This will be much better than having to follow fronts all around and take care of all the other little things.

And... if you want real competition-to where you are greatly threatened all the time-human opponents is the way to go-with all games. That is where the thrill is at. AI's are good for learning the game-to get the full blast, MP is the way to go.

So, come on guy's, join in.

Got Mus online now, we are going to do a quick test connect and a little play. We are going to try again tomorrow-we have 3.




JR5555 -> RE: Multi Player (6/13/2010 3:46:39 PM)



I was impressed with the game play and how easy it was to connect in, it was a blast to play this multiplayer. Anybody who likes this game single player has to try it multiplayer. Playing this game single player is like a thorough-bread race horse pulling a milk cart. The game reaches its full potential with human to human interaction, there is no comparison.

Come and join us, we use windows live to contact to each other. I believe Germany is taken and I will be one of the allies. All you have to do is be committed have some basic knowledge of the nation of youre choice (war plans etc..) and understand army by army mode.




calvinus72 -> RE: Multi Player (6/13/2010 4:11:05 PM)

So you enjoyed playing in Multiplayer mode!
And I can't because I have no public IP! Grrrr! [:@]




06 Maestro -> RE: Multi Player (6/13/2010 5:24:19 PM)


quote:

ORIGINAL: calvinus72

So you enjoyed playing in Multiplayer mode!
And I can't because I have no public IP! Grrrr! [:@]


That is really a bummer. I was considering dropping my cable service while looking at satellite or wireless service prices. I think I should do a little more research.

Playing against human commanders most certainly adds another dimension. Hopefully we will be able to get the 4X game going soon.




06 Maestro -> RE: Multi Player (6/13/2010 5:26:17 PM)

If anyone wants to play Germany, I am not hogging it-you can have it. I just used that in our test connections. I will be happy with Austria or Russia.




JR5555 -> RE: Multi Player (6/13/2010 6:27:36 PM)



In my opinion the most experienced player should be Germany.




06 Maestro -> RE: Multi Player (6/13/2010 6:39:39 PM)


quote:

ORIGINAL: hattrick1



In my opinion the most experienced player should be Germany.


Maybe_I'm not so sure. France/Britain has some major demands; that player cannot ignore the colonial war nor the blockade/counter blockade. Germany can afford to tinker with tis fleet, but if England losses its fleet, it has lost the war. So a high level of proficiency in all things naval is a good idea for the French/Brit player.





JR5555 -> RE: Multi Player (6/13/2010 7:25:53 PM)



[/quote]

Maybe_I'm not so sure. France/Britain has some major demands; that player cannot ignore the colonial war nor the blockade/counter blockade. Germany can afford to tinker with tis fleet, but if England losses its fleet, it has lost the war. So a high level of proficiency in all things naval is a good idea for the French/Brit player.


[/quote]

I agree.

Right now with the three of us can we agree on some kind of schedule? This might make it easier for the 4th to come on board if they knew what the expectations were.




06 Maestro -> RE: Multi Player (6/13/2010 9:07:30 PM)

I assume that weekends is normally the best for everyone. If we are reasonably close in time zones, then perhaps a weekday evening would work. The day of week or hour does not really matter to me, my work schedule is volatile-weekends is a state of mind :).

For a tentative start, lets say 9:00 am next Saturday. Nefarious and/or Andrew and I should do a test connection-run through the drill prior to the actual game start time.





06 Maestro -> RE: Multi Player (6/15/2010 11:12:02 PM)

BTW, I installed the g beta patch-there were a few good things in it for a long term game. The official H patch may still be a week or two away-no sense in waiting for that.




calvinus72 -> RE: Multi Player (6/16/2010 8:25:45 AM)

Patch 1.08H will contain a couple of key corrections for trench battles that affect considerably the game balance.

So, considering the time you are going to spend to arrange the game start and all 1914 operations, I think there's no need for you to wait next patch! [;)]




06 Maestro -> RE: Multi Player (6/16/2010 8:56:41 AM)


quote:

ORIGINAL: calvinus72

Patch 1.08H will contain a couple of key corrections for trench battles that affect considerably the game balance.

So, considering the time you are going to spend to arrange the game start and all 1914 operations, I think there's no need for you to wait next patch! [;)]


The G patch can be used for a warm up game. I doubt we will reach trench level warfare in one sitting. H can be for the real start.




06 Maestro -> RE: Multi Player (6/18/2010 7:08:50 PM)

I installed the H patch this morning. It really gives the game a boost. If you have a quad core CPU you really should install the patch right away.

I would like to test out multiple simultaneous connections before we start the scheduled game. I have not had more than one connection at a time yet-so this is breaking new ground. Even two at once would be a good check. I'm ready for this test connection anytime.

Hattrick and Mus already have my contact info. If anyone else can jump in-post here ad I will send contact info. We can just go through the opening phase and save at the start of the military phase-assuming we have all 4 players-then we can just resume tomorrow. This will only take about 30 minutes. Even if there are just 3 of use, it will be an important test.




JR5555 -> RE: Multi Player (6/18/2010 7:31:20 PM)


Hi Maestro,

   I will be available sometime tonight after seven central time or tomorrow before 3 pm if we can get a third.




06 Maestro -> RE: Multi Player (6/18/2010 7:37:01 PM)


quote:

ORIGINAL: hattrick1


Hi Maestro,

   I will be available sometime tonight after seven central time or tomorrow before 3 pm if we can get a third.



OK-great! There are a couple Europeans that would jump in, but the time difference is a very limiting factor. I'm trying to get a couple more Americans right now for a test connect today.




06 Maestro -> RE: Multi Player (6/18/2010 8:45:19 PM)

Alrighty then-we have hattrick, Mus and myself. It looks like the earliest we can start is 7PM central time-that's about 5 hours from now. If there is anyone else out there willing to give this a shot, post here.

I may have time to start earlier if anyone is game.

Everyone will need the H patch.




JR5555 -> RE: Multi Player (6/18/2010 11:37:32 PM)


  I might be able to go earlier about 6:30 my time, I will try and be on windows live at around that time.




NefariousKoel -> RE: Multi Player (6/21/2010 4:40:23 PM)

I missed you guys the other night.

I'll keep an eye out in the future. Weekends can sometimes be iffy for me, but I'll try.




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