Erik Rutins -> RE: New 1.0.5.6 Public Beta Now Available! (6/27/2010 8:12:03 PM)
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ORIGINAL: serptex Honestly this is pathetic - you still haven't fixed the bug where your (or their) empire randomly stops its wars even when your fleets are in the middle of battles. Happened several times in one war. Well, this is a beta and that bug was actually on the fix list for this beta. If we didn't manage to fix it entirely, please upload a save for us as that will greatly help with making sure it's completely fixed! quote:
Also I find it incredibly odd that the player empire should be reduced to pariah status (went from satisfactory to "evil" for destroying 6 ships) for attacking an enemy fleet arriving at your capital planet to enforce a blockade. Inciting a war I can understand, but not having half the galaxy attack you over a major territorial infraction by another empire. Could you upload a save? I would say this also needs an adjustment. quote:
I'm not sure about whether inciting rebellions at colonies is working properly at present - several years of near continuous inciting by 4 high level agents on a small enemy planet in one of my systems in the midst of my huge empire could not turn them or even get their happiness down below a certain level. If it is working then the system is pretty much a waste of time. Upload a save please. quote:
Finally the entire retrofitting system is rather dubious. The AI never retrofits for you or the AI empires (it seems), and the whole private sector is stuck with ancient tech. I was playing on a small galaxy and the private AI maxed out its fleet size some time before any of the advanced industrial techs were in play, so it was very noticeable that they gave no benefit as there were no ships or facilities being built that used them. Perhaps they should be spending their huge capital reserves on retrofitting their fleets and building mining installations? I've seen the AI do retrofits in both cases, it could be this recently broke or that it's situational. Could you upload a save please? I can't stress enough how helpful saves can be since the various permutations and possibilities in the game are almost infinitely complex.
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