Henri -> RE: The Let There Be Calm Upon the Waters AAR (6/18/2010 6:53:09 PM)
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Actually when I tried it as the Japanese I actually sank the CV Lexington, but no sight of the other US carriers. As with you, the problem was the damage to my carrier fleet. They all start at not much more than 60% and after Pearl Harbor, they were down to 30% - 50% (they can also be attacked from Pearl, since surprise is lost), which means that each carrier will require 5 to 7 points of repair to build it up to full strength, and since only one point can be fixed per turn, this means a long time in the repair bays. I hope that this one point of repair is PER PORT, otherwise it will take the rest of the war to fix the carriers...[X(] In the real war, the Japanese carriers DID hightail it back West, so it is not unreasonable to get them fixed, at least to some extent.You might have to consider having them fight at less than full strength during your rapid expansion phase. The Japanese player must remember that his main objective is not the US, but the resources in SE Asia, and that Pearl Harbor was at best only a delaying move. A high priority must be put upon the Philippines where IRL the incompetent Macarthur did not even have any CAP up (hope that it the same in the game). Good luck!...[:D] Henri
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